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1162 Views 4 Replies Latest reply: May 11, 2011 11:25 AM by TheRealZap RSS
jawgee Just Startin' 18 posts since
May 24, 2008
Currently Being Moderated

May 10, 2011 8:52 AM

A slightly different ESN problem on Xt Live

All of problems I've been reading about regarding Xts showing a 00000000 ESN in Monkey show this ESN on the unit itself.  My problem is slightly different in that I do have a proper ESN listed on my POD Xt Live, but when I connect via USB to three different PCs, I get an error message stating "The PODxt Live you are connecting to is not valid Line 6 hardware" and Monkey shows a Communication Error and an ESN of 00000000.

 

Now, my Xt Live has never been serviced.  I bought it new about three years ago from a major online retailer.  In fact, I only turned it on once to make sure it worked when I first got it.  I purchased the Gold model pack about a year later and just now got around to installing them.

 

Well, I can't install them because of this stupid error that I'm receiving.  The Xt Live works fine, and when I connected it to my PC, I was able to update both the USB firmware and the Flash Memory to the latest versions.  How was I able to do this, but not install the model packs?

 

Please tell me there is a way to get my model packs (which I've never even played!) onto my Live without having to spend big bucks at a service center.

 

Thanks,

jawgee

  • TheRealZap Expert Line 6 User 11,829 posts since
    Dec 22, 2006
    Currently Being Moderated
    May 11, 2011 9:34 AM (in response to jawgee)
    Re: A slightly different ESN problem on Xt Live

    jawgee wrote:


     

    Well, I can't install them because of this stupid error that I'm receiving.  The Xt Live works fine, and when I connected it to my PC, I was able to update both the USB firmware and the Flash Memory to the latest versions.  How was I able to do this, but not install the model packs?


    the ESN is a security chip required to validate purchases....

    the firmware is free for everyone and requires no validation...

    doesn't solve your issue... but this is expected behavior.

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