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Split Fx Volume Drop-off?


jjohnson1995
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Hey guys, I've usually been able to work around certain issues on my HD500, but this one has me stumped, so I'd like some suggestions as to how to fix it.

Anyways...I've recently been listening to a ton of Muse, so I've been adding a lot of unorthodox effects and use of effects to some of my tones. Today I decided to try nailing the delay/pitch shift in the second part of the guitar solo in "Hysteria."

If you haven't heard that  song...basically Matt Bellamy adds a delay to his guitar and the repeat(s) are pitch shifted up an octave.

So I plan on just using an overdrive/boost for the first part of the solo, but when I click on the delays and pitch glide for the second part, I get a pretty noticeable drop in volume.

I want to have 2 digital delays each split right after the amp. The top one has mix set to 100% so the pitch glide (also at 100% mix) right behind only pitch shifts that delay. I haven't set the bottom one yet because of the volume reduction.

Any tips/ideas/solutions to fix this? Thanks guys.

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With the delays that have tone controls, like the digital delay does, the bass and treble parameters actually act like "cut" controls. So when you have them at 100%, this means they won't be cutting any bass or treble from the repeats. Once you put them at something below that, though, they will reduce the level. So that could part of the issue, if not the whole issue.

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I tried that but maybe I wasn't entirely clear.

I got the delays to be at the volume I want...but the "dry" signal still has a volume reduction when the effects are engaged.

It's like the notes that go through unaffected by the delay are quieter, but the delay repeats ARE at the volume level I want.

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Ok, I get it now... Well, I think the issue is that when you turn on the delay on the one side of the tone, since it's mix is at 100%, that means there's no dry signal present there, so the dry signal which before consisted of the signal going through path 1 and 2 now only consists of the signal going through path 2. So you're probably hearing about a 3db drop. The one thing I can think of that you could do to compensate is to put something like a compressor or EQ to give you a boost to make up the difference in the dry path and assign it to the same footswitch as the delay.

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