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POD Go Edit      

POD Go Edit

130_Splash.jpg

POD Go 1.30 (released October 5, 2021) includes a new amp, new effects, new features, improvements, and bug fixes and is recommended for all users of POD Go and POD Go Wireless.

 

How do I update to 1.30?

  1. Connect POD Go/POD Go Wireless to your computer and launch POD Go Edit. The software will walk you through the entire procedure, including backing everything up to your computer, updating POD Go Edit, and updating the firmware.

 

I updated but why don't I see [Model X]?

POD Go Edit can't magically see new models added to your POD Go hardware; you MUST update POD Go Edit to 1.30 as well. Here's a link:

 

 

My POD Go is at version 1.XX. Can I go straight to 1.30?

Yes.

 

Anything else I should know?

Yes. We STRONGLY recommend performing a factory reset AFTER UPDATING your POD Go firmware to 1.30 and THEN RESTORING YOUR BACKUP. (Backing up is part of the update process). Here's how to perform a factory reset. IMPORTANT: MAKE SURE YOU HAVE A BACKUP FIRST, AS A FACTORY RESET WILL ERASE ALL YOUR WORK!

  1. While holding footswitches C and D, turn on POD Go/POD Go Wireless.

 

New Amp in 1.30

 

311_AmpMandarin.jpg

  • Mandarin Rocker, based on* the Orange® Rockerverb 100 MKIII (Dirty Channel). NOTE: We decided to slightly alter the model so that at lower settings, the Drive knob's taper exhibits a smoother transition into distortion.

 

New Effects in 1.30

 

310_FX.jpg

  • Distortion > Ratatouille Dist (Mono, Stereo), based on* the 1984 Pro Co RAT. Turns out our Vermin Dist model was broken. Sorry! We were going to replace it completely but a bunch of people had presets with the old version. On top of that, we found out our RAT's LM308 chip had crapped out since we modeled it last so we decided to get it into perfect working order and start from scratch.
    • Gain—Sets the amount of distortion
    • Filter—Sets the amount of high cut (low pass) filter applied to the distortion, basically letting more treble through (lower values) or filtering it out (higher values)
    • Level—Sets the overall level of the block
  • Modulation > Retro Reel (Mono, Stereo), Line 6 Original effect that simulates playing a signal back from an analog tape machine. This signal can be distorted, filtered to sound older or more lo-fi, and modulated with wow and flutter.
    • Wow Fluttr—Determines how much warbly tape sound is heard
    • Saturation—Adds analog tape saturation and at high enough settings, distortion. At lower settings, it's great for simply warming up a tone
    • Low Cut—Determines the frequency of the Low Cut (High Pass) filter. At higher settings, can provide a lo-fi effect
    • High Cut—Determines the frequency of the High Cut (Low Pass) filter. At lower settings, can provide the natural high-end roll-off of old tape
    • Tape Speed—Changes both the rate of the modulation applied by the Wow Fluttr control and the filtering response of the analog tape emulation
    • Level—Sets the overall level of the block
    • Texture—Adjusts the amount of the NAB tape EQ in the simulated tape path. When Saturation is set to 0.0, the texture is invisible. When Saturation is turned up, the texture will affect the tightness (or looseness) of the distortion
  • Delay > Euclidean Delay (Mono, Stereo), Line 6 Original delay based on Euclidean algorithms. Creates multitap patterns by setting the length of the pattern (Steps) and the number of taps (Fill) in the pattern. The Euclidean algorithm spaces taps as evenly as possible throughout the pattern, resulting in rhythms from traditional to highly complex. Settle in because this one'll require diagrams and charts and whatnot.
    • Step Time—Sets the time between steps. The total delay time is Time x Steps, so [Time: 1/16 x Steps: 8] is a 1/2-note. Press the knob to toggle between ms/sec and note values
    • FeedbackControls the overall number of repeats heard for the entire sequence. If you want to hear all fills in the sequence only once, set to 0%
    • Steps—Determines the number of steps in the sequence (1-16; see diagram below)
    • Fill—The number of active taps, whose spacing is set by Euclidean algorithms (1-16, see diagram below). If Fill is higher than Steps, the extra taps are ignored
    • Rotate—Rotates all fills forward by the same amount (0-15; see diagram below). Used If you like the sound of a repeat pattern but want the fills and gaps shifted forward
    • MixControls the wet/dry mix of the delay. When set to 0%, no delay is heard; when set to 100%, no dry signal is heard
    • Low CutApplies a low cut (high pass) filter to the fills, letting you remove the effected signal below a certain frequency
    • High CutApplies a high cut (low pass) filter to the fills, letting you remove the effected signal above a certain frequency
    • Level—Controls the overall output level of the block
    • TrailsWhen on, delay repeats continue to ring out after the block is bypassed

310_EuclideanCircles.jpg

I was told there'd be no math!

Sorry. If you'd like to read more about Euclidean rhythms, check this out: https://splice.com/blog/euclidean-rhythms/ Or if you'd like to know more about Euclidean math, see ya' in a semester or two! https://en.wikipedia.org/wiki/Euclidean_algorithm

  • Reverb > Dynamic Hall (Mono, Stereo), Line 6 Original hall reverb
    • Decay—Sets the decay of the reverb (0.1 sec ~ 45.0 sec, or Infinity) TIP: Assign a second stomp switch to toggle between a lower Decay value and Infinity. Label it "ForEVER ever?"
    • Predelay—Determines the amount of delay heard before the signal enters the hall. Can sometimes result in more definition between the dry and effected signals
    • Room Size—Sets the size of the hall (10, 20, or 30 meters). NOTE: This parameter actually changes the algorithm so you'll hear a small bump when changing it. Therefore, we don't recommend assigning Room Size to snapshots or other controllers
    • Diffusion—Sets the amount of smearing between discrete echoes, sometimes resulting in a softer effected signal
    • Damping—Determines the frequency above which the reverb will be absorbed. For example, if your hall is full of people wearing fake ocelot jumpsuits, more high frequencies would be absorbed than if the room were empty
    • MixControls the wet/dry mix of the reverb. When set to 0%, no reverb is heard; when set to 100%, no dry signal is heard
    • Motion—Sets the amount of randomization, which can be helpful to minimize any metallic artifacts common in static reverbs. At higher values, can impart a bit of modulation to the effected signal
    • Low Freq—Sets the frequency below which the Low Gain parameter is applied
    • Low Gain—Sets the reverb time for frequencies below the Low Freq value. Values below 0.0dB mean the bass frequencies decay faster than the treble frequencies; values above 0.0dB mean the bass frequencies decay slower than the treble frequencies
    • Low CutApplies a low cut (or high pass) filter to the reverb, letting you remove the effected signal below a certain frequency
    • High CutApplies a high cut (or low pass) filter to the reverb, letting you remove the effected signal above a certain frequency
    • Level—Controls the overall output level of the block
    • TrailsWhen on, reverb decay continues to ring out after the block is bypassed
  • Reverb > Hot Springs (Mono, Stereo), Line 6 Original spring reverb
    • Dwell—Adjusts the strength of the signal sent into the spring tank. Higher values result in a longer decay
    • Spring Count—Sets how many springs are in the tank (1, 2, or 3, and numerous values in between)
    • Drip—Adjusts the intensity of the spring reverb, or how much "ploink" you might hear
    • Low CutApplies a low cut (or high pass) filter to the reverb, letting you remove the effected signal below a certain frequency
    • High CutApplies a high cut (or low pass) filter to the reverb, letting you remove the effected signal above a certain frequency
    • MixControls the wet/dry mix of the reverb. When set to 0%, no reverb is heard; when set to 100%, no dry signal is heard
    • Level—Controls the overall output level of the block
    • TrailsWhen on, reverb decay continues to ring out after the block is bypassed

*NOTE: All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

 

New Features in 1.30

User Model Defaults

1.30 lets you save any amp, cab, or effect block's settings as default, so every time you call that model up, it sounds exactly the way you want it. Or, if you want to revert it to factory default, you can do that too. Editing/saving a User Default does not affect any existing instances of the model currently in use in your presets.

  1. From Edit view, choose any effect, amp, or cab and tweak it exactly how you like it.
  2. Press ACTION and then User Default. From POD Go Edit, right-click (Mac: control-click) the block icon and select "User Default."

130_UMD.jpg

 

Customizable Stomp Switches

POD Go 1.30 adds the ability to customize the LED colors and onscreen labeling of stomp switches.

  1. Press <PAGE and PAGE> to open the main MENU and then press Knob 1 (Bypass/Control).
  2. Turn the Upper Knob to select the desired block and then turn Knob 2 (Switch[Controller]) to select FS1 ~ FS6.
  3. Press ACTION and then Knob 3 (Customize).
  1. Use the Upper Knob and Knob 4 (Character) to rename the Stomp switch. Turn Knob 3 (Switch LED) to choose the desired color for the switch.
  2. Press Knob 5 (OK) when finished.

130_CustomStomp1.jpg

 

130_CustomStomp2.jpg

 

Customizable Snapshot Switches

Switches in Snapshot Footswitch Mode can now have custom labels and colors.

  1. From Play View, press the Upper Knob to open the Preset List.
  2. Press Knob 5 (Rename Snapshot).
  3. Use the Upper Knob and Knob 4 (Character) to rename the Snapshot. Turn Knob 3 (Switch LED) to choose the desired color for the switch.
  4. Press Knob 5 (OK) when finished.

130_CustomSnap1.jpg

 

130_CustomSnap2.jpg

 

On Play view, when in Snapshot footswitch mode, custom snapshot names appear in the boxes with smaller camera icons:

130_CustomSnap3.jpg

 

 

Global Settings > Ins/Outs > Volume Knob

Prior to 1.30, POD Go’s Volume Knob only controlled the Main Outs (and Phones out, of course). Now you can choose whether it controls the Main Outs, Amp Out, or both. IMPORTANT: When connecting POD Go's AMP OUT to the input of a guitar or bass amp, we strongly recommend leaving Global Settings > In/Outs > Volume Knob to "Main Outs," as turning the Volume knob with any other setting will be like adding many boost pedals or attenuators between POD Go and your amp; that is, it'll probably sound totally wrong. Only set this to "Amp Out" or "Both" when using a full-range, flat response (FRFR) speaker, studio monitor, or similar playback system.

 

Global Settings > Switches/Pedals > FS7/8 Function

Prior to 1.30, POD Go’s Footswitch 7/8 jack supported an expression pedal or two additional stomp switches. You can now assign them to Bank Up/Down, Preset Up/Down, or Snapshot Up/Down, so you can leave POD Go in Stomp mode (with all 6 stomps) and still navigate presets and snapshots from external switches.

 

Wireless Transmitter Updating via POD Go Edit

POD Go Wireless can now update a connected G10T or G10T II via POD Go Edit.

 

 

Bug Fixes in 1.30

  • Changing Wah or Volume/Pan models could could inadvertently change the block's bypass state–FIXED
  • In some cases, the 6 Switch Looper would not reflect the proper states in Play View—FIXED
  • In rare cases, some graphic anomalies could appear on the LCD—FIXED
  • If a Modulation > Deluxe Phaser (set to 2 Stage) was moved, it could freeze POD Go—FIXED
  • If an Amp > Agua 51 block is set with Bass to 0.0 and Mid to 10.0, it could cease processing audio—FIXED
  • In rare cases, repeated, incessant reordering of blocks via POD Go Edit could cause POD Go to freeze—FIXED
  • In certain cases, exiting footswitch modes could cause the display to inadvertently change from Play view to Edit view—FIXED
  • In certain circumstances, loading a preset with specific Delay > Legacy models could cause them to behave as Authentic instead of Transparent—FIXED
  • Many other minor fixes and improvements

 

Known Issues in 1.30

  • If many parameters are assigned to the expression pedal, POD Go Edit may fail to reflect some parameters' correct Min and Max values
  • In some cases, loading a .WAV file into the currently active IR slot can cause the block to cease passing audio until a different IR location is selected
  • When Modulation > Chorus' WavShape is set to "Saw Up" or "Saw Down," the block collapses the signal to mono when after the Amp block
  • A minor thump may be heard when loading a Distortion > Kinky Boost, Dhyana Drive, or Tycoctavia Fuzz
  • In rare cases, if Delay > Glitch Delay is in the active preset, performing a firmware update can cause POD Go to freeze on the splash screen
  • POD Go Edit—After copying/pasting an Input or Output block “Failed to undo edit buffer: …" can appear
  • POD GO Edit—Adjusting some parameters can fail to display the preset name in a dirty state (italics)

Compatible OS: Mac OS X, macOS Sierra, macOS High Sierra, macOS Mojave, macOS Catalina, macOS Big Sur
( 19 MB )
Get Download

POD Go Edit      

POD Go Edit

130_Splash.jpg

POD Go 1.30 (released October 5, 2021) includes a new amp, new effects, new features, improvements, and bug fixes and is recommended for all users of POD Go and POD Go Wireless.

 

How do I update to 1.30?

  1. Connect POD Go/POD Go Wireless to your computer and launch POD Go Edit. The software will walk you through the entire procedure, including backing everything up to your computer, updating POD Go Edit, and updating the firmware.

 

I updated but why don't I see [Model X]?

POD Go Edit can't magically see new models added to your POD Go hardware; you MUST update POD Go Edit to 1.30 as well. Here's a link:

 

 

My POD Go is at version 1.XX. Can I go straight to 1.30?

Yes.

 

Anything else I should know?

Yes. We STRONGLY recommend performing a factory reset AFTER UPDATING your POD Go firmware to 1.30 and THEN RESTORING YOUR BACKUP. (Backing up is part of the update process). Here's how to perform a factory reset. IMPORTANT: MAKE SURE YOU HAVE A BACKUP FIRST, AS A FACTORY RESET WILL ERASE ALL YOUR WORK!

  1. While holding footswitches C and D, turn on POD Go/POD Go Wireless.

 

New Amp in 1.30

 

311_AmpMandarin.jpg

  • Mandarin Rocker, based on* the Orange® Rockerverb 100 MKIII (Dirty Channel). NOTE: We decided to slightly alter the model so that at lower settings, the Drive knob's taper exhibits a smoother transition into distortion.

 

New Effects in 1.30

 

310_FX.jpg

  • Distortion > Ratatouille Dist (Mono, Stereo), based on* the 1984 Pro Co RAT. Turns out our Vermin Dist model was broken. Sorry! We were going to replace it completely but a bunch of people had presets with the old version. On top of that, we found out our RAT's LM308 chip had crapped out since we modeled it last so we decided to get it into perfect working order and start from scratch.
    • Gain—Sets the amount of distortion
    • Filter—Sets the amount of high cut (low pass) filter applied to the distortion, basically letting more treble through (lower values) or filtering it out (higher values)
    • Level—Sets the overall level of the block
  • Modulation > Retro Reel (Mono, Stereo), Line 6 Original effect that simulates playing a signal back from an analog tape machine. This signal can be distorted, filtered to sound older or more lo-fi, and modulated with wow and flutter.
    • Wow Fluttr—Determines how much warbly tape sound is heard
    • Saturation—Adds analog tape saturation and at high enough settings, distortion. At lower settings, it's great for simply warming up a tone
    • Low Cut—Determines the frequency of the Low Cut (High Pass) filter. At higher settings, can provide a lo-fi effect
    • High Cut—Determines the frequency of the High Cut (Low Pass) filter. At lower settings, can provide the natural high-end roll-off of old tape
    • Tape Speed—Changes both the rate of the modulation applied by the Wow Fluttr control and the filtering response of the analog tape emulation
    • Level—Sets the overall level of the block
    • Texture—Adjusts the amount of the NAB tape EQ in the simulated tape path. When Saturation is set to 0.0, the texture is invisible. When Saturation is turned up, the texture will affect the tightness (or looseness) of the distortion
  • Delay > Euclidean Delay (Mono, Stereo), Line 6 Original delay based on Euclidean algorithms. Creates multitap patterns by setting the length of the pattern (Steps) and the number of taps (Fill) in the pattern. The Euclidean algorithm spaces taps as evenly as possible throughout the pattern, resulting in rhythms from traditional to highly complex. Settle in because this one'll require diagrams and charts and whatnot.
    • Step Time—Sets the time between steps. The total delay time is Time x Steps, so [Time: 1/16 x Steps: 8] is a 1/2-note. Press the knob to toggle between ms/sec and note values
    • FeedbackControls the overall number of repeats heard for the entire sequence. If you want to hear all fills in the sequence only once, set to 0%
    • Steps—Determines the number of steps in the sequence (1-16; see diagram below)
    • Fill—The number of active taps, whose spacing is set by Euclidean algorithms (1-16, see diagram below). If Fill is higher than Steps, the extra taps are ignored
    • Rotate—Rotates all fills forward by the same amount (0-15; see diagram below). Used If you like the sound of a repeat pattern but want the fills and gaps shifted forward
    • MixControls the wet/dry mix of the delay. When set to 0%, no delay is heard; when set to 100%, no dry signal is heard
    • Low CutApplies a low cut (high pass) filter to the fills, letting you remove the effected signal below a certain frequency
    • High CutApplies a high cut (low pass) filter to the fills, letting you remove the effected signal above a certain frequency
    • Level—Controls the overall output level of the block
    • TrailsWhen on, delay repeats continue to ring out after the block is bypassed

310_EuclideanCircles.jpg

I was told there'd be no math!

Sorry. If you'd like to read more about Euclidean rhythms, check this out: https://splice.com/blog/euclidean-rhythms/ Or if you'd like to know more about Euclidean math, see ya' in a semester or two! https://en.wikipedia.org/wiki/Euclidean_algorithm

  • Reverb > Dynamic Hall (Mono, Stereo), Line 6 Original hall reverb
    • Decay—Sets the decay of the reverb (0.1 sec ~ 45.0 sec, or Infinity) TIP: Assign a second stomp switch to toggle between a lower Decay value and Infinity. Label it "ForEVER ever?"
    • Predelay—Determines the amount of delay heard before the signal enters the hall. Can sometimes result in more definition between the dry and effected signals
    • Room Size—Sets the size of the hall (10, 20, or 30 meters). NOTE: This parameter actually changes the algorithm so you'll hear a small bump when changing it. Therefore, we don't recommend assigning Room Size to snapshots or other controllers
    • Diffusion—Sets the amount of smearing between discrete echoes, sometimes resulting in a softer effected signal
    • Damping—Determines the frequency above which the reverb will be absorbed. For example, if your hall is full of people wearing fake ocelot jumpsuits, more high frequencies would be absorbed than if the room were empty
    • MixControls the wet/dry mix of the reverb. When set to 0%, no reverb is heard; when set to 100%, no dry signal is heard
    • Motion—Sets the amount of randomization, which can be helpful to minimize any metallic artifacts common in static reverbs. At higher values, can impart a bit of modulation to the effected signal
    • Low Freq—Sets the frequency below which the Low Gain parameter is applied
    • Low Gain—Sets the reverb time for frequencies below the Low Freq value. Values below 0.0dB mean the bass frequencies decay faster than the treble frequencies; values above 0.0dB mean the bass frequencies decay slower than the treble frequencies
    • Low CutApplies a low cut (or high pass) filter to the reverb, letting you remove the effected signal below a certain frequency
    • High CutApplies a high cut (or low pass) filter to the reverb, letting you remove the effected signal above a certain frequency
    • Level—Controls the overall output level of the block
    • TrailsWhen on, reverb decay continues to ring out after the block is bypassed
  • Reverb > Hot Springs (Mono, Stereo), Line 6 Original spring reverb
    • Dwell—Adjusts the strength of the signal sent into the spring tank. Higher values result in a longer decay
    • Spring Count—Sets how many springs are in the tank (1, 2, or 3, and numerous values in between)
    • Drip—Adjusts the intensity of the spring reverb, or how much "ploink" you might hear
    • Low CutApplies a low cut (or high pass) filter to the reverb, letting you remove the effected signal below a certain frequency
    • High CutApplies a high cut (or low pass) filter to the reverb, letting you remove the effected signal above a certain frequency
    • MixControls the wet/dry mix of the reverb. When set to 0%, no reverb is heard; when set to 100%, no dry signal is heard
    • Level—Controls the overall output level of the block
    • TrailsWhen on, reverb decay continues to ring out after the block is bypassed

*NOTE: All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

 

New Features in 1.30

User Model Defaults

1.30 lets you save any amp, cab, or effect block's settings as default, so every time you call that model up, it sounds exactly the way you want it. Or, if you want to revert it to factory default, you can do that too. Editing/saving a User Default does not affect any existing instances of the model currently in use in your presets.

  1. From Edit view, choose any effect, amp, or cab and tweak it exactly how you like it.
  2. Press ACTION and then User Default. From POD Go Edit, right-click (Mac: control-click) the block icon and select "User Default."

130_UMD.jpg

 

Customizable Stomp Switches

POD Go 1.30 adds the ability to customize the LED colors and onscreen labeling of stomp switches.

  1. Press <PAGE and PAGE> to open the main MENU and then press Knob 1 (Bypass/Control).
  2. Turn the Upper Knob to select the desired block and then turn Knob 2 (Switch[Controller]) to select FS1 ~ FS6.
  3. Press ACTION and then Knob 3 (Customize).
  1. Use the Upper Knob and Knob 4 (Character) to rename the Stomp switch. Turn Knob 3 (Switch LED) to choose the desired color for the switch.
  2. Press Knob 5 (OK) when finished.

130_CustomStomp1.jpg

 

130_CustomStomp2.jpg

 

Customizable Snapshot Switches

Switches in Snapshot Footswitch Mode can now have custom labels and colors.

  1. From Play View, press the Upper Knob to open the Preset List.
  2. Press Knob 5 (Rename Snapshot).
  3. Use the Upper Knob and Knob 4 (Character) to rename the Snapshot. Turn Knob 3 (Switch LED) to choose the desired color for the switch.
  4. Press Knob 5 (OK) when finished.

130_CustomSnap1.jpg

 

130_CustomSnap2.jpg

 

On Play view, when in Snapshot footswitch mode, custom snapshot names appear in the boxes with smaller camera icons:

130_CustomSnap3.jpg

 

 

Global Settings > Ins/Outs > Volume Knob

Prior to 1.30, POD Go’s Volume Knob only controlled the Main Outs (and Phones out, of course). Now you can choose whether it controls the Main Outs, Amp Out, or both. IMPORTANT: When connecting POD Go's AMP OUT to the input of a guitar or bass amp, we strongly recommend leaving Global Settings > In/Outs > Volume Knob to "Main Outs," as turning the Volume knob with any other setting will be like adding many boost pedals or attenuators between POD Go and your amp; that is, it'll probably sound totally wrong. Only set this to "Amp Out" or "Both" when using a full-range, flat response (FRFR) speaker, studio monitor, or similar playback system.

 

Global Settings > Switches/Pedals > FS7/8 Function

Prior to 1.30, POD Go’s Footswitch 7/8 jack supported an expression pedal or two additional stomp switches. You can now assign them to Bank Up/Down, Preset Up/Down, or Snapshot Up/Down, so you can leave POD Go in Stomp mode (with all 6 stomps) and still navigate presets and snapshots from external switches.

 

Wireless Transmitter Updating via POD Go Edit

POD Go Wireless can now update a connected G10T or G10T II via POD Go Edit.

 

 

Bug Fixes in 1.30

  • Changing Wah or Volume/Pan models could could inadvertently change the block's bypass state–FIXED
  • In some cases, the 6 Switch Looper would not reflect the proper states in Play View—FIXED
  • In rare cases, some graphic anomalies could appear on the LCD—FIXED
  • If a Modulation > Deluxe Phaser (set to 2 Stage) was moved, it could freeze POD Go—FIXED
  • If an Amp > Agua 51 block is set with Bass to 0.0 and Mid to 10.0, it could cease processing audio—FIXED
  • In rare cases, repeated, incessant reordering of blocks via POD Go Edit could cause POD Go to freeze—FIXED
  • In certain cases, exiting footswitch modes could cause the display to inadvertently change from Play view to Edit view—FIXED
  • In certain circumstances, loading a preset with specific Delay > Legacy models could cause them to behave as Authentic instead of Transparent—FIXED
  • Many other minor fixes and improvements

 

Known Issues in 1.30

  • If many parameters are assigned to the expression pedal, POD Go Edit may fail to reflect some parameters' correct Min and Max values
  • In some cases, loading a .WAV file into the currently active IR slot can cause the block to cease passing audio until a different IR location is selected
  • When Modulation > Chorus' WavShape is set to "Saw Up" or "Saw Down," the block collapses the signal to mono when after the Amp block
  • A minor thump may be heard when loading a Distortion > Kinky Boost, Dhyana Drive, or Tycoctavia Fuzz
  • In rare cases, if Delay > Glitch Delay is in the active preset, performing a firmware update can cause POD Go to freeze on the splash screen
  • POD Go Edit—After copying/pasting an Input or Output block “Failed to undo edit buffer: …" can appear
  • POD GO Edit—Adjusting some parameters can fail to display the preset name in a dirty state (italics)

Compatible OS: Windows 7, Windows 8, Windows 10
( 64 MB )
Get Download

POD Go Edit      

POD Go Edit

POD Go 1.22 contains several stability and performance improvements as well as bug fixes. Updating is highly recommended.

Please click here or copy/paste this link into your browser to view the 1.22 Release Notes in their entirety.

Bug Fixes:

  • POD Go Edit: Improved stability and performance on macOS Big Sur.

 

  • POD Go Edit : Acoustic Sim block added to signal flow did not display 'x' icon to delete.

 

  • POD Go Edit: Tapping tempo from for an extended period of time could eventually freeze POD Go.

 

  • Guitar In Pad global setting was not recalled across power cycles.

 

  • Other minor improvements and bug fixes.

Compatible OS: Mac OS X, macOS Sierra, macOS High Sierra, macOS Mojave, macOS Catalina, macOS Big Sur
( 19 MB )
Get Download

POD Go Edit      

POD Go Edit

POD Go 1.22 contains several stability and performance improvements as well as bug fixes. Updating is highly recommended.

Please click here or copy/paste this link into your browser to view the 1.22 Release Notes in their entirety.

Bug Fixes:

  • POD Go Edit: Improved stability and performance on macOS Big Sur.

 

  • POD Go Edit : Acoustic Sim block added to signal flow did not display 'x' icon to delete.

 

  • POD Go Edit: Tapping tempo from for an extended period of time could eventually freeze POD Go.

 

  • Guitar In Pad global setting was not recalled across power cycles.

 

  • Other minor improvements and bug fixes.

Compatible OS: Windows 7, Windows 8, Windows 10
( 64 MB )
Get Download

POD Go Edit      

POD Go Edit

121_Splash.jpg

 

POD Go 1.21 includes new amps, new cabs, new effects, and bug fixes and is recommended for all POD Go and POD Go Wireless users.

 

How do I update to 1.21?

STEP 1—Installing POD Go Edit 1.21

  1. Log onto line6.com, download, and install POD Go Edit 1.21:

 

STEP 2—Updating POD Go/POD Go Wireless

Shut down any programs that use audio or connect to your POD Go device, like DAWs, iTunes, Spotify, video games, etc.

Disable the sleep timer on your computer. The update will fail if your computer goes to sleep during the process.

If you are using a laptop, plug it in, or ensure it has enough battery life to complete the update without shutting down.

 

  1. Connect POD Go or POD Go Wireless to your Mac or PC via USB and turn it on.
  2. Launch POD Go Edit 1.21.
  3. Click the gear at the bottom of the window, then click "Check for Updates".
  4. Log into your Line 6 account. A dialog panel appears, reading "An update is available for your POD Go. Would you like to update now?"
  5. Click "Update now." POD Go Edit asks if you want to create a backup of your existing user presets. Click "OK" and then "Create Backup." Once the backup is completed, click "OK."
  6. Carefully read the End User License Agreement (haaa hahaha!) and click "OK."
  7. Click "Update." Please keep POD GO Edit in focus throughout the entire update. Once the update is complete, POD Go restarts automatically.
  8. Click "Back to POD Go Edit".

 

New Amps in 1.21

Amps.jpg

 

  • US Princess, based on* the Fender® Princeton Reverb
  • Das Benzin Mega, based on* the Mega channel of the Diezel VH4
  • Das Benzin Lead, based on* the Lead channel of the Diezel VH4

 

New Cabs in 1.21

Cabs.jpg

 

  • 1x10 US Princess, based on* the Fender® Princeton Reverb cab
  • 1x12 US Princess, based on* the Fender® Princeton Reverb with a 12" Alnico Blue driver

 

New Effects in 1.21

POD121_Effects.jpg

 

  • Distortion > Horizon Drive, based on* the Horizon Devices Precision Drive. Includes an extra Gate Range parameter that, when set to "Extended," drops the gate's threshold down to -90dB
  • Distortion > Swedish Chainsaw, based on* the BOSS® HM-2 Heavy Metal Distortion (Made in Japan black label)
  • Distortion > Pocket Fuzz, inspired by* the Jordan Boss Tone fuzz
  • Distortion > Bighorn Fuzz, based on* the 1973 Electro-Harmonix® Ram's Head Big Muff Pi
  • Distortion > Ballistic Fuzz, based on* the Euthymia ICBM fuzz
  • Dynamics > Horizon Gate, based on* the Horizon Devices Precision Drive's gate circuit. Includes an extra Gate Range parameter that, when set to "Extended," drops the gate's threshold down to -90dB. Works best before an amp
  • EQ > Acoustic Sim, based on* the BOSS® AC-2 Acoustic Simulator. Includes an extra Shimmer parameter that imparts some motion to the harmonics, reminiscent of how a string's vibration tends to affect the other strings. Just like the original, works best with single-coil pickups. Can be used alone or in conjunction with an acoustic IR
  • Delay > Glitch Delay, Line 6 Original performance delay that lets you freely manipulate the repeats' behavior in real-time
    • Time—Sets the delay time; press the knob to toggle between ms/sec and note values
    • Delay Div—Divides the delay time into smaller increments
    • Mix—Controls the wet/dry mix of the delay. When set to 0%, no delay is heard; when set to 100%, no dry signal is heard
    • Feedback—Controls the overall number of repeats heard for the entire sequence
    • SliceFdbk—Controls the number of repeats heard for individual slices. At higher values, you could call this "Super Chaotic Feedback"
    • Shuffle—Determines the likelihood of repeats shuffling/reordering
    • Octaves—Determines the likelihood of repeats playing back an octave higher or lower
    • Reverse—Determines the likelihood of repeats playing backward
    • Seq Drift—Determines the likelihood of the entire sequence changing every time it loops around. When set to 0%, the same sequence loops forever. TIP: Assign this parameter to a footswitch set to toggle between a higher number and 0%. If you hear a random sequence you want to maintain, press the switch to set Seq Drift to 0%, and it'll repeat that way indefinitely
    • Smoothing—Higher values apply smoothing between slices and can give a synth-pad type quality, lower values maintain transients. Or set it just high enough to avoid pops and clicks
    • Trails—When on, delay repeats continue to ring out after the block is bypassed

*NOTE: All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

 

Changes and Improvements in 1.21

  • Support for macOS 11 Big Sur
  • Audio communication is now more stable when using the class-compliant driver in macOS
  • EQ > Low/High Shelf's High Freq parameter now goes down to 400Hz

 

Bug Fixes in 1.21

  • With an external expression pedal connected, EXP 1 and EXP 2 could become swapped under certain conditions—FIXED
  • If Global Settings > Switches/Pedals > Snapshot Mode is set to "Auto Return" and Up/Down Switches is set to "Presets," pressing Up or Down would not correctly exit Snapshot mode
  • In rare cases, attempting to swap footswitches (by holding two stomps) while the model list or preset list was open could result in a freeze–FIXED
  • In rare cases, audio could be lost after updating via Line 6 Updater. Updating via POD Go Edit would not exhibit this behavior—FIXED
  • In some cases, after exiting 6 Switch Looper mode, stomp switch LEDs could fail to light properly until pressed—FIXED
  • In rare cases, snapshot selection could not properly recall a block's bypass/enable state—FIXED
  • Dynamics > LA Studio Comp's level could drop if placed after an input boost, which is then toggled on and off—FIXED
  • In some cases, None and Looper categories in the model list could fail to update the display—FIXED
  • In some cases, pressing the expression pedal toe switch could not properly bypass/enable assigned blocks—FIXED
  • With very low Delay settings, Pitch/Synth > Simple Pitch and Dual Pitch could exhibit metallic artifacts—FIXED
  • A minor pop could be heard when selecting different IRs while signal was present—FIXED
  • In rare cases, restoring from a backup could sometimes cause the unit to freeze—FIXED
  • In some cases, selecting a preset would not properly recall the active expression pedal (EXP 1 or EXP 2)—FIXED
  • Importing IRs immediately after launching POD Go Edit could sometimes result in an error message—FIXED
  • Transmitting MIDI CC60 or CC61 to control POD Go's looper could sometimes cause POD Go to freeze—FIXED
  • When Global Settings > Switches/Pedals > FS Auto Assign was set to "Off," selecting a different effect category could sometimes cause the footswitch to display the previous category's color—FIXED
  • Various graphical glitches—FIXED
  • Many other minor fixes and improvements

 

Known Issues in 1.21

  • Global Settings > In/Outs > Guitar In Pad is not recalled after turning POD Go off and back on again. Unfortunately, this will need to be manually  toggled after each power cycle before it begins working again
  • Importing a .WAV file into the current empty slot of an Impulse Response block can cause POD Go to stop passing audio. WORKAROUND: Select a different IR and then reselect the new one; audio should resume
  • Under certain circumstances, tapping a tempo for an extended period of time in POD GO Edit may result in POD Go freezing.

 

Compatible OS: Mac OS X, macOS Sierra, macOS High Sierra, macOS Mojave, macOS Catalina, macOS Big Sur
( 19 MB )
Get Download

POD Go Edit      

POD Go Edit

121_Splash.jpg

 

POD Go 1.21 includes new amps, new cabs, new effects, and bug fixes and is recommended for all POD Go and POD Go Wireless users.

 

How do I update to 1.21?

STEP 1—Installing POD Go Edit 1.21

  1. Log onto line6.com, download, and install POD Go Edit 1.21:

 

STEP 2—Updating POD Go/POD Go Wireless

Shut down any programs that use audio or connect to your POD Go device, like DAWs, iTunes, Spotify, video games, etc.

Disable the sleep timer on your computer. The update will fail if your computer goes to sleep during the process.

If you are using a laptop, plug it in, or ensure it has enough battery life to complete the update without shutting down.

 

  1. Connect POD Go or POD Go Wireless to your Mac or PC via USB and turn it on.
  2. Launch POD Go Edit 1.21.
  3. Click the gear at the bottom of the window, then click "Check for Updates".
  4. Log into your Line 6 account. A dialog panel appears, reading "An update is available for your POD Go. Would you like to update now?"
  5. Click "Update now." POD Go Edit asks if you want to create a backup of your existing user presets. Click "OK" and then "Create Backup." Once the backup is completed, click "OK."
  6. Carefully read the End User License Agreement (haaa hahaha!) and click "OK."
  7. Click "Update." Please keep POD GO Edit in focus throughout the entire update. Once the update is complete, POD Go restarts automatically.
  8. Click "Back to POD Go Edit".

 

New Amps in 1.21

Amps.jpg

 

  • US Princess, based on* the Fender® Princeton Reverb
  • Das Benzin Mega, based on* the Mega channel of the Diezel VH4
  • Das Benzin Lead, based on* the Lead channel of the Diezel VH4

 

New Cabs in 1.21

Cabs.jpg

 

  • 1x10 US Princess, based on* the Fender® Princeton Reverb cab
  • 1x12 US Princess, based on* the Fender® Princeton Reverb with a 12" Alnico Blue driver

 

New Effects in 1.21

POD121_Effects.jpg

 

  • Distortion > Horizon Drive, based on* the Horizon Devices Precision Drive. Includes an extra Gate Range parameter that, when set to "Extended," drops the gate's threshold down to -90dB
  • Distortion > Swedish Chainsaw, based on* the BOSS® HM-2 Heavy Metal Distortion (Made in Japan black label)
  • Distortion > Pocket Fuzz, inspired by* the Jordan Boss Tone fuzz
  • Distortion > Bighorn Fuzz, based on* the 1973 Electro-Harmonix® Ram's Head Big Muff Pi
  • Distortion > Ballistic Fuzz, based on* the Euthymia ICBM fuzz
  • Dynamics > Horizon Gate, based on* the Horizon Devices Precision Drive's gate circuit. Includes an extra Gate Range parameter that, when set to "Extended," drops the gate's threshold down to -90dB. Works best before an amp
  • EQ > Acoustic Sim, based on* the BOSS® AC-2 Acoustic Simulator. Includes an extra Shimmer parameter that imparts some motion to the harmonics, reminiscent of how a string's vibration tends to affect the other strings. Just like the original, works best with single-coil pickups. Can be used alone or in conjunction with an acoustic IR
  • Delay > Glitch Delay, Line 6 Original performance delay that lets you freely manipulate the repeats' behavior in real-time
    • Time—Sets the delay time; press the knob to toggle between ms/sec and note values
    • Delay Div—Divides the delay time into smaller increments
    • Mix—Controls the wet/dry mix of the delay. When set to 0%, no delay is heard; when set to 100%, no dry signal is heard
    • Feedback—Controls the overall number of repeats heard for the entire sequence
    • SliceFdbk—Controls the number of repeats heard for individual slices. At higher values, you could call this "Super Chaotic Feedback"
    • Shuffle—Determines the likelihood of repeats shuffling/reordering
    • Octaves—Determines the likelihood of repeats playing back an octave higher or lower
    • Reverse—Determines the likelihood of repeats playing backward
    • Seq Drift—Determines the likelihood of the entire sequence changing every time it loops around. When set to 0%, the same sequence loops forever. TIP: Assign this parameter to a footswitch set to toggle between a higher number and 0%. If you hear a random sequence you want to maintain, press the switch to set Seq Drift to 0%, and it'll repeat that way indefinitely
    • Smoothing—Higher values apply smoothing between slices and can give a synth-pad type quality, lower values maintain transients. Or set it just high enough to avoid pops and clicks
    • Trails—When on, delay repeats continue to ring out after the block is bypassed

*NOTE: All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

 

Changes and Improvements in 1.21

  • Support for macOS 11 Big Sur
  • Audio communication is now more stable when using the class-compliant driver in macOS
  • EQ > Low/High Shelf's High Freq parameter now goes down to 400Hz

 

Bug Fixes in 1.21

  • With an external expression pedal connected, EXP 1 and EXP 2 could become swapped under certain conditions—FIXED
  • If Global Settings > Switches/Pedals > Snapshot Mode is set to "Auto Return" and Up/Down Switches is set to "Presets," pressing Up or Down would not correctly exit Snapshot mode
  • In rare cases, attempting to swap footswitches (by holding two stomps) while the model list or preset list was open could result in a freeze–FIXED
  • In rare cases, audio could be lost after updating via Line 6 Updater. Updating via POD Go Edit would not exhibit this behavior—FIXED
  • In some cases, after exiting 6 Switch Looper mode, stomp switch LEDs could fail to light properly until pressed—FIXED
  • In rare cases, snapshot selection could not properly recall a block's bypass/enable state—FIXED
  • Dynamics > LA Studio Comp's level could drop if placed after an input boost, which is then toggled on and off—FIXED
  • In some cases, None and Looper categories in the model list could fail to update the display—FIXED
  • In some cases, pressing the expression pedal toe switch could not properly bypass/enable assigned blocks—FIXED
  • With very low Delay settings, Pitch/Synth > Simple Pitch and Dual Pitch could exhibit metallic artifacts—FIXED
  • A minor pop could be heard when selecting different IRs while signal was present—FIXED
  • In rare cases, restoring from a backup could sometimes cause the unit to freeze—FIXED
  • In some cases, selecting a preset would not properly recall the active expression pedal (EXP 1 or EXP 2)—FIXED
  • Importing IRs immediately after launching POD Go Edit could sometimes result in an error message—FIXED
  • Transmitting MIDI CC60 or CC61 to control POD Go's looper could sometimes cause POD Go to freeze—FIXED
  • When Global Settings > Switches/Pedals > FS Auto Assign was set to "Off," selecting a different effect category could sometimes cause the footswitch to display the previous category's color—FIXED
  • Various graphical glitches—FIXED
  • Many other minor fixes and improvements

 

Known Issues in 1.21

  • Global Settings > In/Outs > Guitar In Pad is not recalled after turning POD Go off and back on again. Unfortunately, this will need to be manually  toggled after each power cycle before it begins working again
  • Importing a .WAV file into the current empty slot of an Impulse Response block can cause POD Go to stop passing audio. WORKAROUND: Select a different IR and then reselect the new one; audio should resume
  • Under certain circumstances, tapping a tempo for an extended period of time in POD GO Edit may result in POD Go freezing.

 

Compatible OS: Windows 7, Windows 8, Windows 10
( 32 MB )
Get Download

POD Go Edit      

POD Go Edit

POD Go 1.11 / POD Go Edit 1.11

POD Go 1.11 includes general bug fixes and improvements and is strongly recommended for all POD Go owners.

 

Updating POD Go to 1.11

STEP 1—Installing POD Go Edit 1.11

  1. Log onto line6.com, download, and install POD Go Edit 1.11:

 

STEP 2—Updating POD Go

  1. Connect POD Go to your Mac or PC via USB and turn it on.
  2. Launch the version of POD Go Edit you installed in Step 1 above.
  3. Click the gear at the bottom of the window, then Preferences to check for updates.
  4. Log into your Line 6 account. A dialog panel appears, reading "An update is available for your POD Go. Would you like to update now?"
  5. Click "Update now." POD Go Edit asks if you want to create a backup of your existing user presets. Click "OK" and then "Create Backup." Once the backup is completed, click "OK."
  6. Carefully read the End User License Agreement (haaa hahaha!) and click "OK."
  7. Click "Update." Once the update is complete, POD Go restarts automatically.

 

 

Bug Fixes in 1.11

  • POD Go can occasionally freeze on boot up, forcing a restart—FIXED
  • Changing models in the Wah or Volume/Pan categories would automatically engage the block, even when bypassed—FIXED
  • Engaging stomp switches via MIDI CC does not properly focus the selected block—FIXED
  • While in Play view, holding ACTION and pressing a parameter knob does not properly remove any snapshot assignment—FIXED
  • Pressing the Upper Knob after selecting a snapshot from Preset List view does not always load the selected snapshots—FIXED
  • Engaging a Looper block does not automatically display its parameters—FIXED
  • Sending POD Go MIDI Clock while the Tempo Panel is open can sometimes cause the signal flow to disappear—FIXED
  • If Global Settings > Switches/Pedals > EXP 2 Position is set to "Global", when booting POD Go, EXP2 loads at heel-down position (no volume)—FIXED
  • Pressing Stomp mode switches immediately after loading a preset can cause POD Go to freeze—FIXED
  • Turning the main volume knob while loading an IR can sometimes cause the DSP to lock up—FIXED
  • In rare cases, swapping stomp switches can result in unexpected graphic anomalies—FIXED
  • In rare cases, attempting to swap the Looper switch with another stomp switch can cause POD Go to freeze—FIXED
  • If the menu is open from Tuner view, pressing HOME can cause the upper portion of the display to disappear—FIXED
  • Streaming audio through POD Go while restoring from a backup can cause audio to disappear until restarting—FIXED
  • While in the Bypass/Control menu, loading a different preset could display graphical anomalies—FIXED
  • While in Edit view, quickly turning the Upper Knob could cause the EQ block to blink—FIXED
  • While updating firmware, POD Go's footswitch rings could intermittently flash—FIXED
  • In POD Go Edit, renaming a preset does not automatically update POD Go if the Preset List view is visible—FIXED
  • In POD Go Edit, selecting a new preset while POD Go is queueing banks can cause the wrong bank to load
  • In POD Go Edit, the EQ icon was incorrect—FIXED
  • In POD Go Edit, setting Min Value or Max Value can sometimes cause POD Go's inspector to temporarily disappear—FIXED
  • In POD Go Edit, copying and pasting a block could sometimes not duplicate all snapshot data—FIXED
  • In POD Go Edit, double-clicking an unavailable effect could cause the Model Category list to disappear—FIXED
  • In POD Go Edit, some HDD configurations could cause the app to crash or display a blank screen—FIXED
  • Lots of other minor bug fixes

 

Known Issues in 1.11

  • On rare occasions, audio can be lost if POD Go is powered on while a connected Mac/PC is passing audio via USB
  • Pitch/Synth > Simple Pitch and Dual Pitch can exhibit subtle artifacts when the Delay parameter is set between 0.4 and 0.7 ms
  • Sending a MIDI CC60 or CC61 message from your computer to control the Looper can sometimes cause POD Go to become unresponsive
  • Sending a MIDI CC68 message followed immediately by a PC message from your computer can sometimes cause POD Go's audio to mute
  • When a block is added from POD Go Edit, footswitches 5 and 6 may not immediately appear as if they're auto-assigned (even though they are)
  • While on the Save screen, holding ACTION and pressing SAVE does not save the preset to Factory > 32D New Preset
  • POD Go does not need a driver to work with your Mac; just plug in and go. However, it is currently limited to a sample rate of 48kHz. Line 6 is working carefully with Apple and will provide a driver that supports sample rates up to 96kHz

Compatible OS: Windows 7, Windows 8, Windows 10
( 39 MB )
Get Download

POD Go Edit      

POD Go Edit

POD Go 1.11 / POD Go Edit 1.11

POD Go 1.11 includes general bug fixes and improvements and is strongly recommended for all POD Go owners.

 

Updating POD Go to 1.11

STEP 1—Installing POD Go Edit 1.11

  1. Log onto line6.com, download, and install POD Go Edit 1.11:

 

STEP 2—Updating POD Go

  1. Connect POD Go to your Mac or PC via USB and turn it on.
  2. Launch the version of POD Go Edit you installed in Step 1 above.
  3. Click the gear at the bottom of the window, then Preferences to check for updates.
  4. Log into your Line 6 account. A dialog panel appears, reading "An update is available for your POD Go. Would you like to update now?"
  5. Click "Update now." POD Go Edit asks if you want to create a backup of your existing user presets. Click "OK" and then "Create Backup." Once the backup is completed, click "OK."
  6. Carefully read the End User License Agreement (haaa hahaha!) and click "OK."
  7. Click "Update." Once the update is complete, POD Go restarts automatically.

 

 

Bug Fixes in 1.11

  • POD Go can occasionally freeze on boot up, forcing a restart—FIXED
  • Changing models in the Wah or Volume/Pan categories would automatically engage the block, even when bypassed—FIXED
  • Engaging stomp switches via MIDI CC does not properly focus the selected block—FIXED
  • While in Play view, holding ACTION and pressing a parameter knob does not properly remove any snapshot assignment—FIXED
  • Pressing the Upper Knob after selecting a snapshot from Preset List view does not always load the selected snapshots—FIXED
  • Engaging a Looper block does not automatically display its parameters—FIXED
  • Sending POD Go MIDI Clock while the Tempo Panel is open can sometimes cause the signal flow to disappear—FIXED
  • If Global Settings > Switches/Pedals > EXP 2 Position is set to "Global", when booting POD Go, EXP2 loads at heel-down position (no volume)—FIXED
  • Pressing Stomp mode switches immediately after loading a preset can cause POD Go to freeze—FIXED
  • Turning the main volume knob while loading an IR can sometimes cause the DSP to lock up—FIXED
  • In rare cases, swapping stomp switches can result in unexpected graphic anomalies—FIXED
  • In rare cases, attempting to swap the Looper switch with another stomp switch can cause POD Go to freeze—FIXED
  • If the menu is open from Tuner view, pressing HOME can cause the upper portion of the display to disappear—FIXED
  • Streaming audio through POD Go while restoring from a backup can cause audio to disappear until restarting—FIXED
  • While in the Bypass/Control menu, loading a different preset could display graphical anomalies—FIXED
  • While in Edit view, quickly turning the Upper Knob could cause the EQ block to blink—FIXED
  • While updating firmware, POD Go's footswitch rings could intermittently flash—FIXED
  • In POD Go Edit, renaming a preset does not automatically update POD Go if the Preset List view is visible—FIXED
  • In POD Go Edit, selecting a new preset while POD Go is queueing banks can cause the wrong bank to load
  • In POD Go Edit, the EQ icon was incorrect—FIXED
  • In POD Go Edit, setting Min Value or Max Value can sometimes cause POD Go's inspector to temporarily disappear—FIXED
  • In POD Go Edit, copying and pasting a block could sometimes not duplicate all snapshot data—FIXED
  • In POD Go Edit, double-clicking an unavailable effect could cause the Model Category list to disappear—FIXED
  • In POD Go Edit, some HDD configurations could cause the app to crash or display a blank screen—FIXED
  • Lots of other minor bug fixes

 

Known Issues in 1.11

  • On rare occasions, audio can be lost if POD Go is powered on while a connected Mac/PC is passing audio via USB
  • Pitch/Synth > Simple Pitch and Dual Pitch can exhibit subtle artifacts when the Delay parameter is set between 0.4 and 0.7 ms
  • Sending a MIDI CC60 or CC61 message from your computer to control the Looper can sometimes cause POD Go to become unresponsive
  • Sending a MIDI CC68 message followed immediately by a PC message from your computer can sometimes cause POD Go's audio to mute
  • When a block is added from POD Go Edit, footswitches 5 and 6 may not immediately appear as if they're auto-assigned (even though they are)
  • While on the Save screen, holding ACTION and pressing SAVE does not save the preset to Factory > 32D New Preset
  • POD Go does not need a driver to work with your Mac; just plug in and go. However, it is currently limited to a sample rate of 48kHz. Line 6 is working carefully with Apple and will provide a driver that supports sample rates up to 96kHz

Compatible OS: Mac OS X, macOS Sierra, macOS High Sierra, macOS Mojave, macOS Catalina
( 25 MB )
Get Download

POD Go Edit      

POD Go Edit

Release Notes

POD Go 1.10 includes general bug fixes and improvements, and is strongly recommended for all POD Go owners.

Installing POD Go Edit 1.10

Updating to 1.10

Updating POD Go

  1. Connect POD Go to your Mac or PC via USB and turn it on.
  2. Launch the version of POD Go Edit you installed in Step 1 above.
  3. Click “Check for updates” at the bottom of the window.
  4. Log into your Line 6 account and a dialog panel appears, reading “An update is available for your POD Go. Would you like to update now?”
  5. Click “Update Now.” POD Go Edit asks if you want to create a backup of your existing user presets. Click “OK” and then “Create Backup.” Once the backup is completed, click “OK.”
  6. Carefully read the End User License Agreement (haaa hahaha!) and click “OK.”
  7. Click “Update.” While updating, POD Go’s display slowly fades to gray. Once the update is complete, POD Go restarts automatically.

Bug Fixes

  • Lots
  • Seriously, lots. Definitely upgrade to 1.10. But you’re reading this right now, so… cool.

Known Issues

  • While updating the firmware, we haven’t yet made a cute little “Updating…” graphic. Instead, the screen slowly fades to gray
  • On rare occasions, POD Go can fail to fully boot up. Just turn it off and back on again and all should be well.
  • The Tuner’s Output parameter does not currently affect audio from the AMP OUT jack
  • On rare occasions, after swapping the locations of two stomp footswitches, pressing one switch may display parameters for the other
  • Pitch/Synth > Simple Pitch and Dual Pitch can exhibit subtle artifacts when the Delay parameter is set between 0.4 and 0.7
  • A minor pop can be heard when selecting IRs while audio is present
  • POD Go does not need a driver to work with your Mac; just plug in and go. However, it is currently limited to a sample rate of 48kHz. Line 6 is working carefully with Apple and will provide a driver that supports sample rates up to 96kHz. 

Compatible OS: Windows 7, Windows 8, Windows 10
( 41 MB )
Get Download

POD Go Edit      

POD Go Edit

Release Notes

POD Go 1.10 includes general bug fixes and improvements, and is strongly recommended for all POD Go owners.

Installing POD Go Edit 1.10

Updating to 1.10

Updating POD Go

  1. Connect POD Go to your Mac or PC via USB and turn it on.
  2. Launch the version of POD Go Edit you installed in Step 1 above.
  3. Click “Check for updates” at the bottom of the window.
  4. Log into your Line 6 account and a dialog panel appears, reading “An update is available for your POD Go. Would you like to update now?”
  5. Click “Update Now.” POD Go Edit asks if you want to create a backup of your existing user presets. Click “OK” and then “Create Backup.” Once the backup is completed, click “OK.”
  6. Carefully read the End User License Agreement (haaa hahaha!) and click “OK.”
  7. Click “Update.” While updating, POD Go’s display slowly fades to gray. Once the update is complete, POD Go restarts automatically.

Bug Fixes

  • Lots
  • Seriously, lots. Definitely upgrade to 1.10. But you’re reading this right now, so… cool.

Known Issues

  • While updating the firmware, we haven’t yet made a cute little “Updating…” graphic. Instead, the screen slowly fades to gray
  • On rare occasions, POD Go can fail to fully boot up. Just turn it off and back on again and all should be well.
  • The Tuner’s Output parameter does not currently affect audio from the AMP OUT jack
  • On rare occasions, after swapping the locations of two stomp footswitches, pressing one switch may display parameters for the other
  • Pitch/Synth > Simple Pitch and Dual Pitch can exhibit subtle artifacts when the Delay parameter is set between 0.4 and 0.7
  • A minor pop can be heard when selecting IRs while audio is present
  • POD Go does not need a driver to work with your Mac; just plug in and go. However, it is currently limited to a sample rate of 48kHz. Line 6 is working carefully with Apple and will provide a driver that supports sample rates up to 96kHz. 

Compatible OS: Mac OS X, Mac OS Yosemite, macOS Sierra, macOS High Sierra, macOS Mojave, macOS Catalina
( 26 MB )
Get Download