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Showing content with the highest reputation on 02/08/2023 in all areas

  1. I'm writing a song that uses a square or saw tooth tremelo effect synced to the beat with a 100% intensity for the primary rhythm element. I've found that though you can sync the tempo to the track, you can't control the start of the tremelo cycle with the DAW to sync it up with other elements. This means that each time you start the track, the phase of the cycle may not be what you expect. That makes it very difficult to sync up properly... For example, I've set up a sine wave generator, then an instance of Helix Native with a single Modulation > Mono > Tremelo: I've then set up my DAW to enable the effect at a particular spot in the "song" so that the effect would theoretically start the cycle the same each time. Then, I rendered the same section of song 3 times and added them to the project. As you can see, the first bar is the solid block sine wave, and then the tremelo effect is kicked on. You'll notice that the phase of each cycle is quite different, even though they all are turned on at the exact same time. (Three may have been me accidentally leaving one unmuted before the next render) Next, I attempted to bypass the Helix plugin entirely, rather than just the tremelo effect block. The same behavior is exhibited. The start time of the cycle is entirely unpredictable, and appears to simply be running non-stop after you load the plugin into memory or something. As suspected, this is true for other Modulation effects as well. Here's the same test using a whole not with the Script Mod Phase effect: Helix Native needs to honor the Host Sync's start event (assuming that actually exists) to reset it's LFO for Modulation effects. Otherwise, results are unpredictable and potentially unusable during rendering. :( I haven't tested the Helix Floor pedal to see if the bypass/enable of a trem effect resets the LFO, but I wouldn't be surprised if it had the same basic problem...
    1 point
  2. This just goes to show how when something works flawlessly decade after decade it's very hard to replace it with something new. Fortunately for us all the modern tech introduced over the last few decades should be more easily replaced...LOL
    1 point
  3. Jump back a few responses to my July 30, 2021 response. This sure sounds like the SD card issue and you said you got a new computer. There is another reply (not sure if it's from this thread) where a user removed the SD card and still had the issue only to find out that he had to remove the usb reader completely before it would go away. (He may have just disabled the driver in Device Manager). If your new computer is a Mac then just ignore this.
    1 point
  4. If this happens to others, here's the fix. You'll need assistance from Line6 support. Josh was so helpful just now when I called. Thank you, Josh! With the power off, hold down the first footswitch (top left) and power up the unit. After an quick initial boot, all off the small displays above each footswitch will be populated with info. The one in the bottom left contains the ESN number, which Line6 can look up, supplying you with the corresponding serial number.
    1 point
  5. Hi, First up, in here, you are preaching to the converted - There are no Line staff here and only very occasionally do they visit these forums - See the “sticky comment” in the black banner stripe at the top of this page entitled “Welcome to the Line 6 forums” If you think that having the 3.15 Update pinned is bad, then go across to the Helix Native forum where the top pinned post is for the Helix Native 1.50 Release Notes last updated by Digital Igloo in January 2018. The place where Line 6 staff hang out and sometimes respond to posts is over on The Gear Page (Digital & Modeling Gear) or the Facebook Helix Family group. As for notification of the v3.51 update to HX Edit and Helix Native, regular forum contributor @HonestOpinion posted this on December 2nd 2022. I realise that it seems like Line 6 just don’t care about these forums, but they have been rather busy providing some pretty slick updates to the HX range of products. Hope this helps/makes sense.
    1 point
  6. I vaguely remember testing it, but I heard hitting the tap tempo button may start the cycle over. So you can possibly get them synced manually. Not ideal obviously. Sending a Program Change message to select a patch might also reset the cycle?
    1 point
  7. Hi team, Has this been looked at or fixed by L6 devs? Or has anyone found a usable workaround? I'm sending midi clock from an Ableton session to HX Stomp and need the Trem tempo & cycle to sync perfectly with the session playback...
    1 point
  8. FYI, the firmware V3 notes this bug fix: "When synced to external MIDI clock or retriggering via TAP, certain models with tremolo circuits' LFO set to square wave would invert the waveform–FIXED" This does not affect this particular issue. Re-rendering a sine wave with the tremelo on it still has a different time offsets.
    1 point
  9. Hello Same here with HX Effects. It just seem so simple. I don't get why this fonction doens't work
    1 point
  10. Yes, having the same issue on HX Stomp. It seems we have to just give up and use tremolo effects from other devices like BOSS GT-100, which syncs perfectly with tempo. Having a tremolo like this in Helix products is a completely useless thing. Don't really know whats the point to have Patterns Tremolo and Bleat Chop Trem in general if you can't sync it to the song. Great job, Line6!
    1 point
  11. This is a bug, which I have reported 2 years ago and was not addressed since. LFO does not appear to be syncing even on hardware units, neither via MIDI or tap tempo.
    1 point
  12. Its high time this FR was implemented - the ability to use CUT to remove a block from somewhere and then PASTE it somewhere else. Currently we only have COPY. Give us CUT too ! http://line6.ideascale.com/a/dtd/Helix-block-movement-UI-improvement-add-CUT/789848-23508
    1 point
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