Helix-Edit/-Native: pictures of amps and effects! in Helix Posted 10 hours ago On 12/8/2023 at 1:26 PM, craiganderton said: Here's an interesting article on the subject of skeuomorphism. For some, images stimulate creativity because parsing images is largely a right-brain function. For others, images are a distraction. For example, with something like a picture of an amp, it can take longer to locate, say, the Treble knob on an amp image than text that says "Treble." Typically, skeuomorphism's main purpose is to create a bridge between a user's knowledge of something in the physical world that can translate to a computer screen. The floppy disk icon is a good example. People could relate to the picture as "this is how I save data, got it." However, as more people become familiar with the virtual world, images can actually get in the way. This is why companies like Apple have gone from a full-on skeuomorphic approach to a flat design. I know, TMI but it's an interesting topic. Just seems like much ado about nothing to me...I'd get it if the devices that have pictures of each modeled unit allowed the user to tweak parameters on the image itself, "turning" a gain knob on a touch screen, etc... at least that would be closer to the tactile experience of working with actual amps and pedals... but that doesn't seem to be how it works. They just give you a big silly graphic to drag and drop onto your "pedalboard", and that's it... then you're right back in the digital realm, scrolling through lists of parameters to tinker with. I fail to see how that's any more "creatively stimulating" than doing the exact same thing without the image of the fuzz box on the display. Just my 2 cents...to each their own, I guess, lol.