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Posts posted by Digital_Igloo

  1. Full Release Notes here: 


    How do I update DL4 MkII to 1.01?

    1. Make sure you've installed Line 6 Updater 1.25 or later (released April 7, 2022). Earlier versions can't see DL4 MkII.
    2. Shut down all other software, especially those running audio like media players, browsers, DAWs, etc.
    3. If you have an SD card in your DL4 MkII, eject it until after the update has finished. If you don't, changes to the Looper engine while updating may cause any loop stored on the card to not play back correctly.
    4. Connect DL4 MkII to your computer via USB and launch the Line 6 Updater software.
    5. Log into your Line 6 Account. At the Select Device To Update screen, DL4 MkII should be listed and a popup reading "DL4 MkII detected" should appear.
    6. Click "Show Details" for instructions on how to reboot DL4 MkII into update mode. (Hold the ALT/LEGACY button while connecting the power cable, after which you should see the TAP LED turn blue.) The Select Device To Update screen should now list: 
      • NXP0130 - Bootloader
      • Unknown
      • DL4 MkII Unknown version
    7. Click "DL4 MkII Unknown Version."
    8. Click the "Update" button for version 1.01.0.
    9. Review the release notes and click "Continue."
    10. Review the EULA and click "Continue."
    11. Wait for the update to complete and follow the onscreen instructions. (Manually reboot DL4 MkII by turning it off and back on again.)
  2. 20 hours ago, BBD_123 said:

    One other possibility re the Stomp six block limit is to avoid thermal shutdown.


    3 hours ago, TheBoyWithDog said:

    A DigiTech drop model has been confirmed for 3.0...

    No it hasn't. All we've said is poly. Besides, you can't really model pitch effects;  you need to build a library of DSP algorithms from scratch. This is important, as we didn't acquire any DigiTech IP when we hired their Victoria team after they left. They've had to find a completely different method of poly, which is actually harder than if another company did it, because they could "accidentally" do things the same way DigiTech did it. We've had to purposely go in other directions, which is why it's taken so long.

  3. POD Go 1.11 / POD Go Edit 1.11 POD Go 1.11 includes general bug fixes and improvements and is strongly recommended for all POD Go owners. Please read the install instructions carefully:


  4. On 6/6/2020 at 6:25 PM, CRM114FGD135 said:

    If you do it this way, I'm guessing you'd want to put your Send/Return at the end of your signal chain so it wouldn't have any effects applied to it, correct?

    Nope, you don't have to worry about it at all. When Global Setting > Ins/Outs > Return Type is set to "Aux In," POD Go routes it post-processing for all presets. You can just ignore the FX Loop block at that point.

  5. Unfortunately, POD Go's semi-fixed DSP allocation wouldn't allow for hardcore polyphonic pitch algorithms. Helix/HX could, but it'd likely take up half of a single DSP (1/2 of HX Effects/Stomp or 1/4 of Helix).

  6. To be honest, none of us even looked at LUNA because it was released very recently and none of our quarantined QA guys own Universal Audio interfaces.


    Out of curiosity, are all of your other third-party AU plugins working in LUNA?

  7. If you set Global Settings > Ins/Outs > Return Type to "Aux In" you can use the RETURN/AUX input as a stereo Aux In. It's even silkscreened that way.

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