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Found 55 results

  1. I have seen others on the forum with the same problem, with no solution, so bare with me or point me to the solution. When making edits and creations in the PC editor the "send" button does not send the data to the pod entirely. Double-clicking the preset (in editor) loads the sounds and visual representations as expected on pod and PC However, attempting to save a preset from editor to pod by pressing the send button only sends half the info- Visually the amp and effects appear to be stored on the pod but the sounds are from whatever was saved in that patch previously and have no reflection on the sound. The only way to get the "new" preset is to power the pod on then off and then the preset appears AND sounds as expected/saved. using pod HD500x with the designated editor
  2. pdjones2112

    500x Edit Bug

    Ok, I hope this is just a tiny bug and not symptomatic of something a little bigger. I have noticed that when I adjust an amp's volume via the HD edit software (say loweing an AC-30 from 75% to 40%), it is reflected immediately in the unit (over all volume is lower). I then send the selected patch to the pod to save it. If I go to another patch and then back to the original - the pod has lost the new amp volume. HD edit says the level is the same as what was saved (40%), but it is much louder (sounds like 75%). If I adjust the volume on the pod and save it on the pod - all is good. I suspect there is nothing to do but hope it gets ironed out in the next update (which might be when??) Thanks -Paul
  3. Has anyone else noticed that when editing patches in the HD500X Edit software (and probably the HD500 Edit) and trying to set the BPM value, it doesn't "stick"? For example, let's say I have a patch for a particular song and want to set the BPM to 75. I select the BPM field, type in 75 and and then save that selected preset. Then, I double click some other preset to change to that one and then double click back on the preset I set to 75. I look at the BPM value and it's not 75. It goes back to whatever it was previous to setting it, say the default of 120. The workaround I have is to just hold the view button on the unit and go down to the 6th menu screen and manually set the BPM there for the patch, but that seems kind of dumb that I need to do that. What's the point of an editable BPM field in the software if it doesn't really work? Maybe I'm doing something wrong in terms of how to get it to apply? Not sure. Any thoughts on this?
  4. For years, people (including myself) have been complaining about how Podfarm reverts back to 16 Bit / 44.1 Hz even when the default in Windows control Panel on the playback tab for the respective device is actually set to 24 Bit /48 Hz (just do a Google search and you will find user inquiries to Line 6 for this subject dating back to 2010). This is especially a problem when using the SPDIF Connection as it defaults to 24 Bit, meaning your cound crackles when Podfarm is operating at 16 Bit. Every time you load a new patch, it resets to 16 Bit. The way Line 6 has handled that (including in support tickets) was not overly impressive IMHO and seemingly geared at confusing people so they would give up and let it rest. Here is how one can easily see the problem when using SPDIF out (the AISO Settings have nothing to do with this): 1) Open Start / Programs / Line 6 / Tools / Line 6 Audio-Midi Devices 2) If not already set as a default on your system, click "Sound Control Panel" and on the playback tab for the UX-2, select 24 Bit 48 Hz. Click ok. 3) Leave the Line 6 Audio-Midi Devices window open, observe the value in the "Driver Format" box and start Podfarm 4) Typically already with the start of Podfarm, the Driver Format resets to 16 Bit but maybe you are lucky and it does not. Your luck will run out if you load another patch (file /load) into Podfarm - latest by now, your Driver Format is reset to 16 Bit and your Sound crackles, if you use the SPDIF Connection 5) In order to reset it to 24 bit, go back to the Line 6 Audio-Midi Devices window, click Sound Control Panel, click on the playback tab of your UX-2 (you will be suprised to see it still at 24 Bit even though it says 16 Bit in the Driver Format box one page before, so you have to select any other value, press apply and then change back to 24 Bit and press apply again in order for the correct 24 Bit value to show and Register for the UX-2 - now you can play in 24 Bit until your next pacth change. 6) Interestingly enough, instead of selecting and applying twice as laid out under 5) you can also just press the "test" button on the playback tab and the UX-2 will reset to 24 Bit (attention: depending on your listening volume that nasty Windows chime sound can be damn loud). A lot of text above I know but I do not want to get "brushed off" again by Line 6 with a smoke granate. Here is in fact what I want from Line 6: (1) Test it - follow the steps above and tell me if you can reproduce the same problem! (maybe others can try it too so we have a honest and representative result) (2) Admit that it is a bug in Podfarm and tell us when it will be fixed FINALLY! I do not want to rant and I do not want to be impolite but seriously, this has bugged me for years and the fact that Line 6 has denied it p... me off. Line 6 - please advise!
  5. Vetta II Post Delay Mix Issue On some patches with POST DELAY active, you will notice that if you turn DELAY off/on, the perceived mix will jump to %100. Please follow the steps below when the problem patch is active to resolve this issue: Select FOOT CONTROL. Scroll to Page 4 that say PEDAL 1. Use the black knob under DEST to assign PEDAL 1 to a different parameter (an fx you are not using on the patch), Go to page 5 and if PEDAL 2 is set to POST DELAY MIX, follow the same instructions above. Select SAVE twice to save the changes. Gain/Drive Reversal When Using Line 6 Edit Drive and gain for distortion effects are reversed when loaded into Line 6 Edit: After loading a tone or changing the model selection, the drive and gain values for distortion effects are reversed when comparing the amp display to Line 6 edit. When adjusting the drive or gain using Line 6 Edit or the amp, the correct control moves and jumps to match the value of the one you are moving. This effects all distortion effects, and also happens when loading a tone.
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