HonestOpinion Posted April 1, 2016 Share Posted April 1, 2016 I don't necessarily think anyone is putting up a straw man. The question for Line 6 is if it's worth investing a lot of time and effort into reducing the patch change latency if, in the end, the improvement still isn't enough to make people happy. It seems that it simply won't be possible to get patch change times into the 20-30 ms range, so even if Line 6 is able to make relatively big improvements - like 50% faster switching times, would people appreciate it? As others have said, though, it's not that Line 6 is oblivious to the comments. Who knows what they have up there sleeves? People are absolutely putting up straw man arguments, latency and spillover concerns are dismissed as people requiring zero latency (we don't!) and spillover of every effect (nope), speculation about adding two DSP chips is exaggerated to "why not 50 chips?". Videos showing latency have been dismissed with comments like "who would switch presets while holding a chord?". How better to graphically display the gap between a preset switch in a video than by holding a chord or note and switching the preset? The point of the video seems to be missed entirely. Are you going to display latency in a video with a speed metal tune and switching (well that would be kind of cool)? I believe many users would definitely appreciate whatever improvements Line6 can manage on latency. You don't abandon the better for the best. I agree wholeheartedly that we don't know what Line6 has up their sleeves. I waited patiently for the editor and I am patiently waiting for improvements to the preset switching. As usual, I appreciate that it is not a priority for some players, if you have a Variax, you want that worked on, if you have a DT that is your focus, etc.. For me and I believe many other users who play out in bands this is the area of improvement that would make the Helix the undisputed current leader in the MFX world for a large number of users. It is not such a big deal in the recording studio where you can punch in your parts. Which is not to say that I don't still want more models and effects, some bug fixes, and some other features as well, but they are much further down my wishlist. This issue actually affects my ability to perform with complex patches. The latency is so close to not being a major issue, with a little work I believe it can stop being a subject of focus, so yes, any improvements, incremental or not would be hugely and warmly welcomed! Quote Link to comment Share on other sites More sharing options...
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