klangmaler Posted February 24, 2018 Share Posted February 24, 2018 Just found this on TGP: Some great advise from DI in the other thread:Know how I'm constantly spouting about how one's playback system is at least half their tone? Their input system is probably another 10-15%. Unlike some other plug-ins, Helix Native is really picky about input impedance and level, just like the gear it models. We don't build in any safety net for newbies (and we won't, because it'll make things sound worse for those who do everything right.) Apply Helix Native to a normalizedâ€”or simply input optimizedâ€”guitar track and it'll sound as if you ran a dozen boost pedals into your amp; that is, hot garbage. Yes, we're looking at additional things we can do to help push people in the right direction. The input level should almost never go into the yellow. Keep it at -18dB ~ -24dB and compensate with the output slider Your audio interface should have a 1M Ohm instrument level input, preferably with no volume control.This will help ensure you end up with the right input level If your audio interface doesn't have a dynamic impedance circuit, several modelsâ€”especially fuzzesâ€”won't behave like the real thing. Helix and newer Universal Audio interfaces have this Dynamic range is a big one too. Helix hardware's Guitar In has 123dB of dynamic range, which is much higher than the vast majority of audio interfaces Latency has a MASSIVE impact on one's performance and will easily devolve "Holy crap this is amazing!" into "Holy crap this is still hot garbage." I'll commonly write additional guitar parts after already instantiating dozens of delay compensated plugins on a mix, and... boo. Using Helix hardware for processed input monitoring+dry tracking helps to no end here; at the very least see if your DAW has a low latency mode and turn it on while tracking ( https://www.thegearp...3#post-25887560 ) Quote Link to comment Share on other sites More sharing options...
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