JamesOldfield1 Posted January 3, 2022 Share Posted January 3, 2022 V2.01 worked perfectly on my PC (Win 7) then just packed up for no reason, failing to launch and givcing this error message. Cannot now use it at all despite all attempts to sort this out. Am very pissed off!! Problem signature: Problem Event Name: APPCRASH Application Name: Spider V Remote.exe Application Version: 2.1.0.0 Application Timestamp: 616a0f3f Fault Module Name: KERNELBASE.dll Fault Module Version: 6.1.7601.19110 Fault Module Timestamp: 56842600 Exception Code: e0434352 Exception Offset: 0000c42d OS Version: 6.1.7601.2.1.0.256.48 Locale ID: 2057 Additional Information 1: 0a9e Additional Information 2: 0a9e372d3b4ad19135b953a78882e789 Additional Information 3: 0a9e Additional Information 4: 0a9e372d3b4ad19135b953a78882e789 Quote Link to comment Share on other sites More sharing options...
apg1980 Posted February 3, 2023 Share Posted February 3, 2023 I got this on a fully patched windows 11 while loading preset from disk. app crashed imediatly Name der fehlerhaften Anwendung: Spider V Remote.exe, Version: 2.1.0.0, Zeitstempel: 0x616a0f3f Name des fehlerhaften Moduls: APIV3EngineDLL.dll, Version: 0.0.0.0, Zeitstempel: 0x616a0f29 Ausnahmecode: 0xc0000005 Fehleroffset: 0x00021d53 ID des fehlerhaften Prozesses: 0x0x2ABC Startzeit der fehlerhaften Anwendung: 0x0x1D937FECA76E67A Pfad der fehlerhaften Anwendung: C:\Program Files (x86)\Line6\Spider V Remote\Spider V Remote.exe Pfad des fehlerhaften Moduls: C:\Program Files (x86)\Line6\Spider V Remote\APIV3EngineDLL.dll Berichtskennung: 421fd957-51be-42e4-b436-c11b13cde101 Vollständiger Name des fehlerhaften Pakets: Anwendungs-ID, die relativ zum fehlerhaften Paket ist: Anwendung: Spider V Remote.exe Frameworkversion: v4.0.30319 Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet. Ausnahmeinformationen: System.AccessViolationException bei <Module>.APIV3EngineInterface.Functions.setStringParamValue(APIV3Engine*, std.basic_string<char,std::char_traits<char>,std::allocator<char> >*, std.basic_string<char,std::char_traits<char>,std::allocator<char> >*, std.basic_string<char,std::char_traits<char>,std::allocator<char> >*) bei EngineCLIWrapper.EngineWrapper.setStringParamValue(System.String, System.String, System.String) bei MainApplication.WindowsCommon.ToneAndTempo.ToneAndTempo.onLoadButtonClick(System.Object, System.Windows.RoutedEventArgs) bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) bei System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) bei System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs) bei System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs) bei System.Windows.Controls.Primitives.ButtonBase.OnClick() bei System.Windows.Controls.Button.OnClick() bei System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(System.Windows.Input.MouseButtonEventArgs) bei System.Windows.UIElement.OnMouseLeftButtonUpThunk(System.Object, System.Windows.Input.MouseButtonEventArgs) bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(System.Delegate, System.Object) bei System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object) bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) bei System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) bei System.Windows.UIElement.ReRaiseEventAs(System.Windows.DependencyObject, System.Windows.RoutedEventArgs, System.Windows.RoutedEvent) bei System.Windows.UIElement.OnMouseUpThunk(System.Object, System.Windows.Input.MouseButtonEventArgs) bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(System.Delegate, System.Object) bei System.Windows.RoutedEventArgs.InvokeHandler(System.Delegate, System.Object) bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(System.Object, System.Windows.RoutedEventArgs) bei System.Windows.EventRoute.InvokeHandlersImpl(System.Object, System.Windows.RoutedEventArgs, Boolean) bei System.Windows.UIElement.RaiseEventImpl(System.Windows.DependencyObject, System.Windows.RoutedEventArgs) bei System.Windows.UIElement.RaiseTrustedEvent(System.Windows.RoutedEventArgs) bei System.Windows.UIElement.RaiseEvent(System.Windows.RoutedEventArgs, Boolean) bei System.Windows.Input.InputManager.ProcessStagingArea() bei System.Windows.Input.InputManager.ProcessInput(System.Windows.Input.InputEventArgs) bei System.Windows.Input.InputProviderSite.ReportInput(System.Windows.Input.InputReport) bei System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr, System.Windows.Input.InputMode, Int32, System.Windows.Input.RawMouseActions, Int32, Int32, Int32) bei System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr, MS.Internal.Interop.WindowMessage, IntPtr, IntPtr, Boolean ByRef) bei System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) bei MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef) bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32) bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate) bei System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32) bei MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr) bei MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef) bei System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame) bei System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) bei System.Windows.Application.RunDispatcher(System.Object) bei System.Windows.Application.RunInternal(System.Windows.Window) bei System.Windows.Application.Run(System.Windows.Window) bei MainApplication.App.Main() Quote Link to comment Share on other sites More sharing options...
MrCrispy13 Posted February 6, 2023 Share Posted February 6, 2023 I can confirm this repro is crashing the app on fully patched Win11 system. The above debug suggests an Access Violation. 1) Click Load Preset from Disk 2) Select svl6p file (any will do...including downloaded from Cloud) 3) App crashes/Exits While we are at it...is it too much to ask that the 'Save Preset to Disk' dialog allow the selection of a path somewhere OTHER than the Desktop? Very unlikely that the desktop is where someone wants to keep their preset files OR create a folder for their storage. The standard windows app folder for saves would be <username>/Documents if exposing the path is challenging. Edit: I opened a support ticket, signed up for BETA testing and gave the support team a link to this thread. Quote Link to comment Share on other sites More sharing options...
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