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Simbosan

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  1. Given that modelling saturation is particularly important/difficult will the stomps get Agoura versions? Apologies if this is an old question but Google says no. S
  2. I did not expect Line6 to add default +3db boost, is my point. That way you get a 6db boost every split/merge unless you remember to edit the level on each one. It's just small gotcha that got me
  3. Had a cunning plan, just add a 3 tone synth to get a consistent volume. TLDR: when adding split merge, set the main level of the merge block to -3db Here's what I did 1) Add 3 tone, default settings. Gives an steady output of -17.9 Db RMS 2) Reduced level of 3 tone block to -3db just to sanity check and we get -20.9 Db RMS. Ok that works, 3db reducation as expected. Leave it there, so -20.9 is the target. 3) Add a split and a merge block (note that the merge has a +3db default) = -14.9. So yeah that's 6db increase with the default +3db 4) set the merge block to -3db, a total of 6db reduction and we're back to -20 Db RMS. So there you go, answered my own question. When adding a split, just set the level to -3db which makes sense as 3db is a doubling of volume Why they set a default boost I dunno, I reckon they forgot a minus sign!
  4. 1) add a gain block at 0 db so it does nothing 2) Drag it down to split path 3) Huge volume boost If you check the merge block it has a 3db boost on top. 4) Set the boost to 0db 5) Set both sides of the merge to -3db Sound about equal. Cool, but what about the main volume. Maybe I can just knock that down 6db Nope, it's quieter! I guess there's two questions, a) why would it default to a +3db boost on top of the natural boost from doubling? b) What boost would be the same as -3 on both channels? It's a real little gotcha, easy to overload blocks after a split! S
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