Hey Guys,
Not sure if anyone has posted this yet, but after spending some time trying to get Helix Editor to display correctly on a 4K monitor under Windows 10, I finally found a workable solution so I thought I would post it:
OS: Windows 10 Creators Update
1) In your installation directory (usually C:\Program Files (x86)\Line6\Helix), create a new file called Helix.exe.manifest with the following contents:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.Windows.Common-Controls"
version="6.0.0.0" processorArchitecture="*"
publicKeyToken="6595b64144ccf1df"
language="*">
</assemblyIdentity>
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity
type="win32"
name="Microsoft.VC90.CRT"
version="9.0.21022.8"
processorArchitecture="amd64"
publicKeyToken="1fc8b3b9a1e18e3b">
</assemblyIdentity>
</dependentAssembly>
</dependency>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v3">
<security>
<requestedPrivileges>
<requestedExecutionLevel
level="asInvoker"
uiAccess="false"/>
</requestedPrivileges>
</security>
</trustInfo>
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<ms_windowsSettings:dpiAware xmlns:ms_windowsSettings="http://schemas.microsoft.com/SMI/2005/WindowsSettings">false</ms_windowsSettings:dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>
2) In install directory, right click on Helix.exe and choose Properties
3) In the Properties dialog, click the Compatibility tab
4) Check the checkbox called "Override high DPI scaling behavior"
5) In the drop-down under "Scaling performed by", choose System
6) Click the Apply button.
7) Close and open instances of the Helix editor and reopen the application. If all goes well, you should be seeing the editor scaled correctly.
Hope That Helps,
Karlin