I am friends with Mario. I convinced him to buy the Helix. I feel bad he has had all these issues. I tried to help him debug this patch. I thought it might be the Double Tank reverb block. Doesn’t make any sense really.
While it’s not showing as a DSP overload, i am guessing this is a memory taxing combination. A lot of memory intensive blocks. Possible the development team didn’t test this type of memory load. Guessing they didn’t anticipate this.