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metl4evr

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  1. The best I can tell you is DO NOT plan on getting a reply on this sir, particularly not from the powers that be at Line6. When it comes to PodFarm they ignore us Apple Silicon users like the plague because I'm sure they do not want to invest any resources into updating a 15+ year old plug so that it runs on our systems. They would have to make a 64-bit version of the plug and that would take some doing. But, I suppose we can have futile hopes!!
  2. You're probably right but - why the HELL does it work in a standalone version (which has to be 64bit if it's running on Monterey) on my M1 Max? It seems like it would be a fairly easy process to update the plugs to do the same!
  3. Line6 has been mysteriously quiet about this. I'm on 12.6.3, just updated from 12.6.1. Inquired MULTIPLE times on here, crickets. Called Line6. That guy was very helpful, but had no answer other than, I'm not sure, I'll have to talk to the development team. I'm reasonably sure, based on the age of Podfarm, that they're ditching us as do most manufacturers of legacy products. I'm sure their development focus is on Helix (which in my opinion is inferior to Podfarm in SO many ways) or the new Line6 ones that are geared towards Metal. They're very good, but still do not have the versatility of Podfarm. Nothing ever will unless they update Podfarm. It's a tough pill to swallow for those of us that have relied on Podfarm for over a decade, and have so many projects that use it specifically. Now if I ever have to go back to those projects which I frequently do, I have to find an alternative which JUST SUCKS. *OR*... go back to a Mac version that supports it. Those are the options, at least for now. If they update Podfarm 2.5 to work with the new MACos's I'll be (very pleasantly) shocked.
  4. @Line6Tony Hi sir, sorry to keep tagging you... Any update on this? I've noticed that several of my fellow users in Monterey 12.6.1 or above have the same question. Thanks for any update or help. Even a response of "Sorry, this won't ever be updated" would be better than NO response. And the rest of us would know too.
  5. I can't open Podfarm at all on 12.6.2. I can open the standalone, interestingly. Which, is completely useless to me. UGH! I wish they would acknowledge this issue. EVEN if they told us to bugger off, we're not fixing it, at least we'd know. For now, I'm in total limbo and I'm incredible dependent on Podfarm as I have an enormous back catalog of Cubase projects that rely on it. Horrible customer support.
  6. Oh wow thanks for the tip! But you're right, I'm pretty sure Line6 has left us in the dust in favor of supporting their new stuff. Which, I guess I don't blame em for. Just sucks. I'm SOOOO dependent on Podfarm, and I suppose that's my own fault. I've found however, that the new Amplitude 5 is a marvelous alternative, and it's only $99!
  7. I'm afraid I have to agree. They just don't care about older customers and they really should. I submitted a message about this over a month ago and.... crickets. Standalone works for me, but Cubase won't even scan the plugins, saying they're 32 bit, and.... they're not! I wish we could get some clarity on this from one of the moderators.
  8. Hi all, @Line6Tony especially, I'm making a desperate cry for help. I rely so heavily on Pod Farm 2.59 for my workflow as a mixing and mastering engineer, and I wanted to see what the possibility was for a future update to Pod Farm that allows it to be run on Cubase in an M1 environment. I notice that under the specs on the sales page, it notes that it's only 32 bit for OSX. I just upgraded my Mac to a M1 Max Studio, and noticed upon installation there were no installers for 64 bit for Mac. Yet, on my Windows 11 machines, it works like a charm. Why did Mac users get singled out here? Is there a particular reason for this? Is it in the works for some future date? Please please say yes, or man I'm royally screwed as I have hundreds of projects with Pod Farm inherent in them. I know one thing that's commonly recommended.... and yes, I've tried Helix, but it's just not the same. The workflow is a lot different, it lacks visuals, and the sound just doesn't have the gusto that Pod Farm does. By the way, as a heavy Pod Farm user, I WOULD PAY FOR THIS. Thanks so much, please give me good news. Pete
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