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Helix Stadium Command Center "Hold" function is dependant on Press/release


fk_9090
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Hello,

When setting a stomp function in Command Center, to say "actionA" on Press, and "actionB" on hold, holding the stomp triggers both events.

Let's say I set it to go Next snapshot on Press, and Previous Snapshot on "Hold". I start on Snapshot 2. If I hold the stomp (wanting to go to snapshot1), it will switch to snapshot3 as soon as I press it, and then go back to snapshot 2. I therefore end up on the same snapshot as before pressing and holding.

When setting the first action to "release" instead of press, it will go to snapshot1 when I hold it and then back to snapshot2 when I release it.

Is this by design and therefore not suitable to what I want to accomplish? What could it be used for as an example?

Thank you

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Hi

 

Although a long term Helix user, I do not use command centre. However, it seems to me that you cannot have a hold, or release event without having a press event and if next and previous are relative to current state then the behaviour is as expected. To achieve getting from snap 2 to 3 and then 3 to 2 the logic would be event1 +1 snap, event2 -2 snap.

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