Anyone knows how it works? Never mind... I finally stumbled on this site. So until the manual gets updated, this site will likely have the info for the new effects! https://dshowmusic.com/line-6-helix-effect-models/ Or yeah would also be in the Helix manual... Should have thought about that lol
Glitch Delay
Mono, Stereo
Line 6 Original
Performance delay that lets you freely manipulate the repeats’ behavior in real time
Time—Sets the delay time; press the knob to toggle between ms/sec and note values
Delay Div—Divides the delay time into smaller increments
Mix—Controls the wet/dry mix of the delay. When set to 0%, no delay is heard; when set to 100%, no dry signal is heard
Feedback—Controls the overall number of repeats heard for the entire sequence
SliceFdbk—Controls the number of repeats heard for individual slices. At higher values, you could call this “Super Chaotic Feedback”
Shuffle—Determines the likelihood of repeats shuffling/reordering
Octaves—Determines the likelihood of repeats playing back an octave higher or lower
Reverse—Determines the likelihood of repeats playing backwards
Seq Drift—Determines the likelihood of the entire sequence changing every time it loops around. When set to 0%, the same sequence loops forever. TIP: Assign this parameter to a footswitch set to toggle between a higher number and 0%. If you hear a random sequence you want to maintain, press the switch to set Seq Drift to 0%, and it’ll repeat that way indefinitely
Smoothing—Higher values apply smoothing between slices and can give a synth-pad type quality, lower values maintain transients. Or set it just high enough to avoid pops and clicks
Trails—When on, delay repeats continue to ring out after the block is bypassed
Btw, for having tried it a bit, the Delay Div does seem to 'often' introduce a bit of 'clipping' sounds; when they're reversed or whatever, but maybe it could be smoothing... Or, maybe I was just using too many delay divs given the time, anyway, will experiment more, as I probably experimented with some bad settings.
Very fun delay! :D