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Why the “8-Assignments-Per-Controller” Limitation?


Verne-Bunsen
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If you are using a footswitch to toggle multiple blocks/parameters, you run into a wall at 8 assignments. Do any of you know what is imposing that limitation? I’m fairly confident that it isn’t arbitrary, but knowing that Snapshots can do (I think) 64 assignments makes me wonder why there is such a significant discrepancy.

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36 minutes ago, Verne-Bunsen said:

If you are using a footswitch to toggle multiple blocks/parameters, you run into a wall at 8 assignments. Do any of you know what is imposing that limitation? I’m fairly confident that it isn’t arbitrary, but knowing that Snapshots can do (I think) 64 assignments makes me wonder why there is such a significant discrepancy.

 

I can't say that I understand the why because it would entail understanding the guts of the device (CPU power, RAM limitations, programming done, etc.).

 

BUT I do think it's related to the fact that the Helix has 8 buttons dedicated as footswitches (controllers), and each preset can have a maximum of 64 controller assignments (8 x 8). 

 

So it must have been some way of managing the demands placed on the device effectively. 

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That makes sense. I spend pretty much all of my time in 10-Stomps mode, and the math with 10 switches didn’t yield any “Ah-ha!” revelations. I had forgotten that 8 was standard. If it is just managing potential demand, seems like an unnecessarily restrictive way to go about it. Even if you hit the limit at 64 on a single switch (not that you would, but hypothetically...), it could still tell you “No” when you tried to assign something elsewhere. Might be a good IdeaScale entry. Thanks!

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The 8-controller limit only applies to footswitches, IIRC. You can assign up to 64 controllers to a single expression pedal, I believe. As far as the reasoning, I think Eric (Digital Igloo) said it was mainly because scrolling through more than eight assignments was clunky and tedious.

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