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jester700 last won the day on June 5 2020

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About jester700

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  1. I think most folks understand how feedback works in a normal situation. But in non-normal ones - like playing or recording through headphones at night - might still want a full-on feedback effect, or even that edge-of-feedback sustain and edginess. That's why I got a freqout. It's ok. It's not the same feel, but it'll do when you can't crank up. I'd love to see a version of it on the Helix in a future update.
  2. My go-tos haven't changed in a long time. Though I like trying out and playing with new ones as they're added, I always seem to return to these. Archetype Clean or Litigator for cleans, Litigator for bluesy crunch, and Archetype Lead for anything heavier. I like the Matchstick when I'm doing something Voxy. I changed my usual distortion from the Minotaur to the Heir Apparent and a couple other FX changes, but amps are pretty much unchanged.
  3. That site mostly tested gaming headphones (with microphones and PC/console connectivity beyond just analog inputs). There may be other suitable wireless models out there for home theater, but the comparisons I've seen usually don't emphasize (or even mention) low latency. A 50ms delay is typically seen as "great", which would be bad for our use. This makes sense; you can get away with more latency for movies (or adjust in software). Games are more demanding, and playing guitar more demanding yet. Testing headphone latency can be a challenge, depending on the gear you have. A stereo recorder or interface would work. Split an incoming signal at the input of the headphone's base station. Feed one of those to one recording channel. Put an analog mic on an earpiece and feed that to the other channel. Record a signal with some kind of sharp impulse - a test signal or percussion sound. In your DAW of choice, measure the time difference between the two channels. Make sense?
  4. There are a few in the <15ms range, including the Arctis Pro: https://www.rtings.com/headphones/tests/connectivity/non-bluetooth-wireless#comparison_4121 But many don't accept an analog input at the base station. In fact, I think the Arctis Pro is the only one they list that does both. This site tested the A50 at 80ms latency - too high for this use.
  5. Perfect fifths aren't usually an "incorrect" note. They're only that way when done over the 7th scale degree (in a major key), which isn't that often, and western ears are pretty used to hearing it instead of the flatted 5th even then. As Dunedin notes, it's more about using a "real" harmony that changes intervals vs. a parallel line. And yes, a harmonizer is the right tool for the job. They'll still do only parallel harmonies, but will vary the interval (usually minor 3rd, major 3rd, perfect 4th, depending on the note). Side note: the inverted perfect 5th is a perfect 4th below, not a third.
  6. You might also consider the Pod Go. Not as powerful or flexible as the Stomp, but has the same amp modeling with a couple of exceptions. And cheaper.
  7. IIRC The Rockman chorus used a square wave for this reason.
  8. A while back I linked to a cheapo trick of using a guitar wireless transmitter/receiver as a wireless IEM. That one was mono and a bit clunky, but works pretty well: https://www.youtube.com/watch?v=uXTZNY5Ta-o I saw a stereo transmitter, so I thought I'd try it for this application, since I'd like my nice lush choruses & reverbs to come across in stereo. I tried this one, but there are a few different versions around $40: https://www.amazon.com/LEKATO-Wireless-Transmitter-Receiver-Rechargeable/dp/B08FDQ2VHW Results: It's ok. Kinda meh. Here's why: 1. This model doesn't have a headphone out jack like the mono one in the first link; it has stereo 3.5mm plugs (with 1/4" adapters). I used a 3.5mm "gender bender" to plug in my headphones, and the plug folded up out of the way nicely. The problem is, the output is much lower than the mono model. When you crank up the output of the Helix's headphone out to get more volume, you start to clip the transmitter. So it's ok if you listen softly or have very efficient headphones, but not if you want to crank it up with less efficient ones. This makes sense; it was intended to drive an instrument input, not a set of phones. 2. Both the mono one and this one have about 14ms latency (I split the signal and measured it on my audio editor). That's ok to my ear UNTIL you add in the latency from any wireless transmitter you're actually using for your guitar. My 5.8GHz transmitter has 7ms latency (I measured that, too), so together they're over 20ms. This is ok for slow picking or strumming, but once I start chugging it gets a bit bothersome. I'm not sure why it didn't bug me when I tested the mono model. Maybe I was using a cable to feed the Helix. Maybe I had less coffee that day. I dunno. So, no free (or cheap) lunch. Given what's on the market (and my PC desk!) now, it seems to me that a 5.8GHz stereo IEM with 7-ish ms latency should be possible. I'd buy one if it were under a hundred bucks.
  9. Sorry; I forgot to connect the dots for folks who can't read my mind ;-) If you already have wired phones/buds and aren't looking specifically for headphones as much as for a low latency wireless monitoring solution, there was this idea of using a cheap guitar transmitter rig in this way to fix the latency problem. I saw the new unit that runs in stereo and has 3.5mm plugs and thought that would be even easier & better for this. My comment about active pickups was I figured they more closely matched the output of line level sources you'd feed into this thing when using as a wireless "In Ear Monitor" device. I'll post when I get them. In a new thread. ;-)
  10. I just noticed a 2.4GHz wireless guitar transmitter/receiver setup on the market. This one's stereo and has 3.5mm stereo plugs, plus the plugs fold up. This might be a decent bet for the "cheapo home grown IEM" thing. I might try one. 12ms latency. Not pro gear, for sure - cheap & cheerful. There are a few rebadges of it. This one's $40 US, and nobody's complained that it doesn't play with active pickups yet: https://www.amazon.com/LEKATO-Wireless-Transmitter-Receiver-Rechargeable/dp/B08FDQ2VHW
  11. Heh. To be fair, the marketing of these is usually around syncing audio to video, so that folks on their sofas don't get a delay when watching movies. And for that it's fine. But for playing instruments? ick.
  12. They won't remove previous effects. We have all those legacy ones, after all.
  13. The version 5 whammy will do what you want in a standard whammy size. Its drop function isn't as easy to use and you can't drop AND whammy at once (can you do that on the Whammy DT?), but it drops, and raises, in half steps.
  14. It's easy to say "yes, in every way", but it depends on your needs. I had a desktop HD, and I thought the sounds were really good (I thought that about my Digitech GNX3k, too, so maybe I have low standards). But Helix has a LOT more on tap in building complex sounds/FX chains. The problem there is usually the UI; flexibility and complexity come at the cost of usability. But the Helix UI is so slick IMO that everything is pretty straightforward and intuitive - to me, anyway. And of course the sounds are better in most folks' opinions. And IR capabilities expand that a lot. I don't use IRs for cabs any more, but I use them to EQ my various headphones & speakers. SO cool. You should be able to get a good Peter Green (R.I.P.) tone, provided you have his OOP pickup wiring on your Paul.
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