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KasperFauerby

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  1. Excited about user default and named "block presets". I didn't see anything about naming blocks when they are added into a preset though, wonder if that is in? That's another thing I've been missing for my more complicated presets where I swap and and delays in/out depending on which snapshot is actual. Would be killer to be able to name the delay blocks for example..
  2. Perhaps a useless post, but... I've been a Hx Effects user for a while, playing a rig consisting of a Revv Generator 7-40 with the Helix products in 4cm, serving as preset/channel manager and on effects duty. Been working pretty good for me. Recently I upgraded to a Helix Floor for a couple of reasons: 1. I wanted the extra buttons because I needed a few more snapshots and presets available at a single button press 2. I needed the extra processing power. The HX Effects could *just* handle the setups I wanted to do, but with a few compromises. No problem with the floor 3. I wanted a good backup solution in case of amp failure So for point number 3 I obviously had to dial in some pure modelling tones. Because of Corona I haven't been doing live shows for a while, but here in Denmark the situation is luckily such that we can still rehearse with the band. So I've been postponing dialing in the modelling presets until I was totally happy with my 4cm tones. Today I gave it a shot - and it sounds *good*! My method was this: I started out recording short sound clips of all my 4cm presets with the Revv head. When recording and practicing at home I use a loadbox and IR's so I'm very used to the "virtual cabinet" tone in this room. Then I copied the 4cm presets and ONLY changed the Fx loop block that previously held the Revv head with the block I needed to emulate those tones. So this involved inserting amp models, and an extra distortion block. Then I carefully level matched, and recorded the same snippets with a model amp, trying to get as close as possible to the real thing. End result - I got *really* close! And, to my surprise, the most gainy presets actually sounds a bit fuller using the Revv model than the real head. Could possibly be because I'm gigging the 40W version, while I'm sure Line6 modelled the big 120W Generator head. Some thoughts: I wish Line6 had added all the Revv channels, and not only the purple and red. I actually think the blue and green Revv channels sound great as well. The blue is kind of Fender'ish, so in my case I decided to use two amp blocks in my presets, and enable/disable one of them through snapshots. I went with the Fender Deluxe Vib, which immediately sounded really close to the Revv blue channel. For my "drive" and "lead" tone I'm using the Revv red channel, and this was easily matched with the corresponding Helix model. The final tone, as mentioned above, sounded a bit fuller than my 40W head... but that's cool. The most problematic preset to tone match was my "crunch" preset, which is based on the green Revv channel. I ended up going for a Teemah overdrive in front of the Fender Deluxe Vib model, which got close but not exactly the same... All in all, I'm very happy with the tones from the Helix Floor... I think I might start using these modelling tones when practicing because I could then leave my amp head at the rehearsal room and/or save some power tube life (I tend to run the amp head quite hot at home, now that I'm running through a loadbox anyway).
  3. @codamedia Hey man, that's actually not a bad idea. Hadn't thought of that, might try it out. Hmm.. only thing is that then I probably loose the big volume knob for my amp signal... always compromises ;)
  4. Have to say that I think the solution @zappazapper suggests with a setting directly on the output block would be the most elegant, UI wise - but I can see how this could become a problem in terms of powering the IR program. The DSP power has to come from somewhere, so putting it in a block makes that visible. And otherwise you could end up with many different IR blocks "hidden" and active at the same time on path 2, sucking up quite a lot of processing power. But from a user point of view it would be awesome. And perhaps it would even be possible to host an IR program on processor 1, even though it's not in the signal chain for that processor...
  5. Thanks for confirming! As you say, it sounds like something that could be fixed in software. Will try to create an account and upvote the feature request.
  6. I do something very similar to codamedia - only rarely will I change preset, but rely on snapshots to get various gain levels and effect states (delays on solo snapshot only etc). Works really well, especially when adding an expression pedal into the mix... which I've set up as a conceptual "more" pedal, tweaked to each snapshot - usually to gradually "morph" the tone towards the next actual gain stage or fade in more obvious effects. But I think it needs to be pointed out specifically that you can now configure what you want to see on which switches, when in snapshot mode (or preset more, or stomp mode). You can for example have a mixed setup, so the lower 4 switches shows snapshots 1-4 and the upper 4 shows stomp boxes. This way you can setup 4 core snapshots and still have traditional on/off control of specific effects - maybe phaser, boosts, delays etc.. And for even more flexibility there is the new features in Command Center where you can really assign whatever you want to each switch. I think this need a bit more work though, still too many bugs for my taste.
  7. Hi guys, I've recently upgraded my Hx Effects + Tube amp rig to a full-on Helix Floor + Tube setup. One of the main reasons I decided to upgrade was so that I could run a set of outputs to FOH, with an IR, block and run the 1/4" to my amp head and speaker cab. Another reason is of course the ability to have a copy of my live presets where I put an amp sim instead of my real amp head, as a backup for tube failures and such. All of this is possible and is working great. However, and this is really my question, in case I misunderstand something... in order to have that IR on XLR only I'll have to split path 2... and in effect the IR block is then "reserving" all of 2B?? I also like to run my reverb and delays in parallel, so one of them will have to go on a "B" path. This forces me to put them on path 1... and since they are (pretty much) last in chain it really limits what I can use path 2 for... My patch currently looks like this (the Fx Loop to the right is because I'm running an external reverb pedal): So this actually gives me what I currently want - but there isn't much room for more... despite the theoretical max of 32 blocks per preset :)
  8. Before I dive into getting this update, perhaps someone could explain a bit more clearly that the above change means? Will it allow me to have more than 4 snapshots on a preset now? I use the HX Effects as my live rig control center, and it's working awesome. But I've always been a bit limited by only having 4 switches for snapshots... I don't like to mess around too much with buttons when playing live, so I'll just use one preset the entire time and rely on snapshots to change amp channel and control which effect blocks are active. If I could now use the Bank Up / Bank Down buttons for snapshots as well, then that setup would be perfect for me :) Thanks, Kasper
  9. For recording the main wet tone I was planning to send mono from the HX to a tube head (possibly going through some other pedals first), to load box, back in return 1. Then send the main out of the HX to recording interface. So not really 4cm to be precise - but still good enough to both be able to record a guitar DI, place some Helix stomps before the amp and run Helix stereo effects after the amp.
  10. Thanks Phil, that sounds perfect! So in theory I could even split the signal path right at the start, and send the DI to "send 2" while still having a 4cm flow to a tube amp from "send 1"... and have the final stereo output of the Helix Effects go to recording interface... or back to the amp for a mono live rig with a speaker cab? Sounds almost too good to be true ;)
  11. Hi guys, Two quick questions about the HX Effects unit 1. Can you use the normal Helix PC editor to create and edit patches on the HX Effects? 2. Is there a good and easy way to get a guitar DI out of the HX Effects for re-amping purposes? Along with a "wet" signal (preferably in stereo). Ideally I want to use the HX effects as the "main control" of all my rigs, be that a real tube amp or even a Kemper. So I would probably want to hook up using 4cm... but ideally still be able to get a guitar DI to my audio interface. Thanks, Kasper
  12. Hi guys, I'm looking for a small portable backup system for live gigs, in case my main setup breaks down. At first glance the AMPLIFi FX100 looked pretty much perfect for me. I could set up 4 good base presets and have a volume and tuner available. Perfect! The problem then is - I really wanted to connect directly to FoH with cab simulation, which also sending a line level signal to a guitar power amp and cabinet. However, from reading the manual that doesn't seem to be possible? I cannot even connect both to FoH and a guitar amp input at the same time? How do you guys use the FX100 in Live situations? Do you have to rely on a monitor from the PA mix. As an emergency solution - would it be possible to have a mono signal at both L and R channel in main out, then send one mono feed to FoH and one to a guitar power amp? Suggestions very welcome ;) Cheers, Kasper
  13. Hi guys, I just wanted to ask if anyone here has experience with using the G10 with a MusicMan LIII guitar? I'm aware of the issues that can (will??) occur with MusicMan guitars with active pickups, but the LIII model has passive pickups. It does however have a built-in boost, which is a powered circuit. I believe that is also somehow enabled when a jack cable is inserted into the guitar, so I'm thinking it could have the same problems on a G10? Also, I believe I read that it would actually be fairly easy to fix any issues with the active pickups. If someone could explain exactly what would needed to be done, then I would be very grateful. Something about swapping some soldered cables in the input jack - but why exactly does that work/fix the problem? Cheers, Kasper
  14. Yeah, I know... I should just jump into it. It's not about the money (all IR packs I know of are very reasonably priced, considering what you get) it's simply about learning new tech/recording stuff versus playing the damn guitar ;) But I know this particular time investment is almost sure to pay of quickly...
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