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ribribeiro

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About ribribeiro

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  1. The pitch shifter is polyphonic. It's just not convincing enough to be used as a capo pedal. I've tried a bunch of those pedals, though (EHX, Digitech) and none of them are good enough to be used as capos, in my opinion.
  2. Here are my ideas: Allow HX Stomp FS1+2/2+3 to do preset up/down (should be super easy to implement): https://line6.ideascale.com/a/dtd/HX-Stomp-FS1+2-preset-down-FS2+3-preset-up/974268-23508 Make tool tips for all parameters in HX Edit (should take an intern a couple of days, maybe, to write everything down): https://line6.ideascale.com/a/dtd/HX-Edit-tool-tips-for-all-parameters/974633-23508 Make the 1 switch looper more usable by increasing the time for the double click (should take developers only a couple of minutes, I assume): https://line6.ideascale.com/a/dtd/Double-press-too-fast-in-1-switch-looper/975252-23508 HX Stomp: all footswitches together goes to tuner (should be easy): https://line6.ideascale.com/a/dtd/HX-Stomp-FS1+2+3-=-tuner/975302-23508?submitted=1 I think they are all pretty reasonable.
  3. Thanks a lot for making your Octave script freely available. I was thinking that this could potentially be used to get an IR that converts sound from one guitar (say an electric) to another (say an acoustic). There are IR-based acoustic simulators out there, but I think the reason they aren't amazing is that they are assuming everyone will have a similar input to what they tested. Making my own would fix that! So I was thinking if your script could be used for that. Perhaps recording very similar playing on an electric (raw) and acoustic (mic'd) and using that as input to your script? If you're using 3 second windows, then maybe the playing doesn't have to be perfect? When you're dividing the in/out FFTs, is the phase information critical? If it is, that would ruin it, but if the amplitude is driving the results, then perhaps this could work? Perks of working in the frequency domain =]. Thanks a lot!
  4. If you're assigning on switch to multiple blocks, you can touch it with a finger (don't push, just touch) and it will switch color/display name from the current block to the other one that is assigned to that switch. As far as I remember, saving keeps whatever you left in there.
  5. Yeah, but as I said, I don't want to use a whole block for boosting. I just want to use it to increase the level of the output block. Could I change the color of the output block?
  6. I've been doing band rehearsals with the Stomp alone. Not even a preset per song, just a few presets with sounds I like (one for cleaner songs, one for heavier, one with a phaser, so on), using the footswitches mostly for boosts, distortions, and modulations. Reberb or slap delay always on, depending on the preset. At home I sometimes use an external pedal for wah/volume for some specific stuff, but with the band I just plug guitar into Stomp into a PA. I'm pretty happy with it.
  7. Thanks. What I meant was changing something in the Stomp display. Like if I could change something that's getting displayed (say change a color or something), then I'd know the pedal is on. External footswitches need to be momentary anyway, so having an LED on them would be tricky. Also because of what you said. Thanks!
  8. Hi, I'm thinking it would be useful to have an external pedal used for boosting the volume whenever needed. So I could assign it to the volume of the output patch or something (I want a pure clean boost). Without wasting any blocks (my presets are generally full already), can anyone think of a way to visualize that the external footswitch is on? I'm thinking if I can assign it to the output volume and also some color setting or something like that, then I will know it's on. I just don't know of any visual setting that can be changed with FS 4/5. Thanks a lot!
  9. Thanks for the tips, guys. It does seem to be block dependent, but I couldn't find a specific correlation with distortion. For instance, I get it on the Fuzz Face, but not on the Muff, which is more distorted. Also, the legacy Fuzz Face doesn't seem to have the issue, only the new one. Some amps have it more than others as well. But again, not always correlated to distortion. I couldn't really get rid of it with a high cut, as it's not at a very high frequency. For now I'm working around it. I just wanted to make sure it wasn't a defective unit, as I got it second hand. Would be nice if anyone could say if they reproduced the noise I uploaded with the preset I uploaded. Thanks again!
  10. Can anyone please test to see if they get this as well? Thank you very much!
  11. Hello, I have an issue with my HX Stomp. It makes an odd hissing/crackling/clipping (squirrels?) sound on some settings with some amps/effects. I made a super simple example with a single amp/cab block and an EQ to isolate the noise. The preset and recording are attached. Is this normal? I read some people had a similar problem, but I didn't find a recording of it. Thanks a lot! hiss.wav hiss.hlx
  12. @datacommando I know there are a couple of super long delays on the market, but this is more of a thing I'd like to do than something I need. So I'm not going to buy a pedal for it. But thanks for the tips! @codamedia It's simple, really. The Canon has 4 lines (i.e. dry + 3 repeats), they are 16s apart. I could do a super long loop and play the whole song 4 times. But that's not fun. Thanks everyone for chiming in!
  13. @HonestOpinion I want to play a Canon =]. Can't do it with a looper. @CraigGT The problem is that once it hits the last one and that one has a number of repeats larger than one, the first repeat may be long, but the other ones will be the time set on the last delay.
  14. Nope, I tried that. Since the second delay has an 8s setting and 3x repeats the first repeat comes out 16s after I hit the string, but then the next one comes 8s after the first, same for the third one. I tested a bunch of things, so I'm thinking the answer is not obvious (or it can't be done). Unless I missed some simple, elegant solution. Hope someone can find one!
  15. Yes, that would be the ideal solution. But as far as I can tell no delay can go higher than 8s.
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