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POD Go 1.21 (released March 25, 2021) includes new amps, new cabs, new effects, and bug fixes and is recommended for all POD Go and POD Go Wireless users.

POD Go 1.22 (released June 1, 2021) includes G10T and G10T II wireless transmitter updating from POD Go Wireless and additional important bug fixes:

  • Full support for macOS 11 Big Sur
  • Global Settings > Ins/Outs > Guitar In Pad would not be remembered across power cycles—FIXED
  • Clicking tap tempo from within POD Go Edit for an extended period of time could sometimes cause POD Go to freeze—FIXED
  • In POD Go Edit, the EQ > Acoustic Sim block did not display an X icon to delete the block—FIXED

 

How do I update to 1.22?

STEP 1—Install POD Go Edit 1.22 FIRST!

  1. Log onto line6.com, download, and install POD Go Edit 1.22:

 

STEP 2—Update POD Go/POD Go Wireless AFTER Installing POD Go Edit 1.22

Shut down any programs that use audio or connect to your POD Go device, like DAWs, iTunes, Spotify, video games, etc.

Disable the sleep timer on your computer. The update will fail if your computer goes to sleep during the process.

If you are using a laptop, plug it in, or ensure it has enough battery life to complete the update without shutting down.

  1. Connect POD Go or POD Go Wireless to your Mac or PC via USB and turn it on.
  2. Launch POD Go Edit 1.22.
  3. Click the gear at the bottom of the window, then click "Check for Updates".
  4. Log into your Line 6 account. A dialog panel appears, reading "An update is available for your POD Go. Would you like to update now?"
  5. Click "Update now." POD Go Edit asks if you want to create a backup of your existing user presets. Click "OK" and then "Create Backup." Once the backup is completed, click "OK."
  6. Carefully read the End User License Agreement (haaa hahaha!) and click "OK."
  7. Click "Update." Please keep POD GO Edit in focus throughout the entire update. Once the update is complete, POD Go restarts automatically.
  8. Click "Back to POD Go Edit".

 

New Amps in 1.21

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  • US Princess, based on* the Fender® Princeton Reverb
  • Das Benzin Mega, based on* the Mega channel of the Diezel VH4
  • Das Benzin Lead, based on* the Lead channel of the Diezel VH4

 

New Cabs in 1.21

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  • 1x10 US Princess, based on* the Fender® Princeton Reverb cab
  • 1x12 US Princess, based on* the Fender® Princeton Reverb with a 12" Alnico Blue driver

 

New Effects in 1.21

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  • Distortion > Horizon Drive, based on* the Horizon Devices Precision Drive. Includes an extra Gate Range parameter that, when set to "Extended," drops the gate's threshold down to -90dB
  • Distortion > Swedish Chainsaw, based on* the BOSS® HM-2 Heavy Metal Distortion (Made in Japan black label)
  • Distortion > Pocket Fuzz, inspired by* the Jordan Boss Tone fuzz
  • Distortion > Bighorn Fuzz, based on* the 1973 Electro-Harmonix® Ram's Head Big Muff Pi
  • Distortion > Ballistic Fuzz, based on* the Euthymia ICBM fuzz
  • Dynamics > Horizon Gate, based on* the Horizon Devices Precision Drive's gate circuit. Includes an extra Gate Range parameter that, when set to "Extended," drops the gate's threshold down to -90dB. Works best before an amp
  • EQ > Acoustic Sim, based on* the BOSS® AC-2 Acoustic Simulator. Includes an extra Shimmer parameter that imparts some motion to the harmonics, reminiscent of how a string's vibration tends to affect the other strings. Just like the original, works best with single-coil pickups. Can be used alone or in conjunction with an acoustic IR
  • Delay > Glitch Delay, Line 6 Original performance delay that lets you freely manipulate the repeats' behavior in real-time
    • Time—Sets the delay time; press the knob to toggle between ms/sec and note values
    • Delay Div—Divides the delay time into smaller increments
    • Mix—Controls the wet/dry mix of the delay. When set to 0%, no delay is heard; when set to 100%, no dry signal is heard
    • Feedback—Controls the overall number of repeats heard for the entire sequence
    • SliceFdbk—Controls the number of repeats heard for individual slices. At higher values, you could call this "Super Chaotic Feedback"
    • Shuffle—Determines the likelihood of repeats shuffling/reordering
    • Octaves—Determines the likelihood of repeats playing back an octave higher or lower
    • Reverse—Determines the likelihood of repeats playing backward
    • Seq Drift—Determines the likelihood of the entire sequence changing every time it loops around. When set to 0%, the same sequence loops forever. TIP: Assign this parameter to a footswitch set to toggle between a higher number and 0%. If you hear a random sequence you want to maintain, press the switch to set Seq Drift to 0%, and it'll repeat that way indefinitely
    • Smoothing—Higher values apply smoothing between slices and can give a synth-pad type quality, lower values maintain transients. Or set it just high enough to avoid pops and clicks
    • Trails—When on, delay repeats continue to ring out after the block is bypassed

*NOTE: All product names used in this document are trademarks of their respective owners and neither Yamaha Guitar Group nor Line 6 are associated or affiliated with them. These trademarks appear solely to identify products whose tones and sounds were studied by Line 6 during sound model development.

 

Changes and Improvements in 1.21

  • Support for macOS 11 Big Sur
  • Audio communication is now more stable when using the class-compliant driver in macOS
  • EQ > Low/High Shelf's High Freq parameter now goes down to 400Hz

 

Bug Fixes in 1.21/1.22

  • With an external expression pedal connected, EXP 1 and EXP 2 could become swapped under certain conditions—FIXED
  • If Global Settings > Switches/Pedals > Snapshot Mode is set to "Auto Return" and Up/Down Switches is set to "Presets," pressing Up or Down would not correctly exit Snapshot mode
  • In rare cases, attempting to swap footswitches (by holding two stomps) while the model list or preset list was open could result in a freeze–FIXED
  • In rare cases, audio could be lost after updating via Line 6 Updater. Updating via POD Go Edit would not exhibit this behavior—FIXED
  • In some cases, after exiting 6 Switch Looper mode, stomp switch LEDs could fail to light properly until pressed—FIXED
  • In rare cases, snapshot selection could not properly recall a block's bypass/enable state—FIXED
  • Dynamics > LA Studio Comp's level could drop if placed after an input boost, which is then toggled on and off—FIXED
  • In some cases, None and Looper categories in the model list could fail to update the display—FIXED
  • In some cases, pressing the expression pedal toe switch could not properly bypass/enable assigned blocks—FIXED
  • With very low Delay settings, Pitch/Synth > Simple Pitch and Dual Pitch could exhibit metallic artifacts—FIXED
  • A minor pop could be heard when selecting different IRs while signal was present—FIXED
  • In rare cases, restoring from a backup could sometimes cause the unit to freeze—FIXED
  • In some cases, selecting a preset would not properly recall the active expression pedal (EXP 1 or EXP 2)—FIXED
  • Importing IRs immediately after launching POD Go Edit could sometimes result in an error message—FIXED
  • Transmitting MIDI CC60 or CC61 to control POD Go's looper could sometimes cause POD Go to freeze—FIXED
  • When Global Settings > Switches/Pedals > FS Auto Assign was set to "Off," selecting a different effect category could sometimes cause the footswitch to display the previous category's color—FIXED
  • Various graphical glitches—FIXED
  • Many other minor fixes and improvements
  • New in 1.22 POD Go Wireless can now update a connected G10T and G10T II wireless transmitter from POD Go Edit
  • New in 1.22 Full support for macOS 11 Big Sur
  • New in 1.22 Global Settings > Ins/Outs > Guitar In Pad would not be remembered across power cycles—FIXED
  • New in 1.22 Clicking tap tempo from within POD Go Edit for an extended period of time could sometimes cause POD Go to freeze—FIXED
  • New in 1.22 In POD Go Edit, the EQ > Acoustic Sim block did not display an X icon to delete the block—FIXED

 

Known Issues in 1.22

  • Importing a .WAV file into the current empty slot of an Impulse Response block can cause POD Go to stop passing audio. WORKAROUND: Select a different IR and then reselect the new one; audio should resume
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