luckymojo Posted September 8, 2019 Share Posted September 8, 2019 I'm interested in how the HX Stomp works with the Helix Native plugin. I know there are some limits to rig chain length in Stomp, but no limits in Native. Can I export Native patches to HX Stomp, and keep the full rig complexity? Quote Link to comment Share on other sites More sharing options...
rd2rk Posted September 8, 2019 Share Posted September 8, 2019 No. Stomp has a 6 block limit regardless of where the patch comes from. Quote Link to comment Share on other sites More sharing options...
luckymojo Posted September 9, 2019 Author Share Posted September 9, 2019 So does Stomp not allow import of Native patches with more than 6 blocks? Quote Link to comment Share on other sites More sharing options...
rd2rk Posted September 9, 2019 Share Posted September 9, 2019 Here's a couple of screenshots of the fail messages you'll get: Too many paths: Too may blocks: These were created in HXEdit on a machine with Helix Floor connected, but I'm sure the results importing Native created files will be similar. Quote Link to comment Share on other sites More sharing options...
MusicLaw Posted September 9, 2019 Share Posted September 9, 2019 @luckymojo so long as what you will be exporting from Helix Native to HX Stomp is comprised of Six (6) or fewer Blocks (excluding the Input and Output blocks), and will be on one signal path on the HX Stomp, you will be fine! Jason Sadites, has an excellent YouTube video series with many informative vids. One I recently viewed, (but cannot locate the link for at this moment) is on the topic of exporting Presets from Helix Native to HX Stomp. Quote Link to comment Share on other sites More sharing options...
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