pomor Posted March 11, 2022 Share Posted March 11, 2022 Dear Helix developers, it would be great to have, possibly as a configurable option, a “realistic ballistic” mode for parameter knobs, meaning, any parameter knob being able to change the corresponding parameter from its min to max value just in a 3/4 of a physical turn, just like a real potentiometer. In this mode, fine adjustments could be implemented via a simultaneously pressed modifier button. Currently, it is, unfortunately, a PITA to quickly adjust params, compared to a real amp or an effect device. Thank you. 1 Quote Link to comment Share on other sites More sharing options...
PierM Posted March 11, 2022 Share Posted March 11, 2022 On 3/11/2022 at 8:35 AM, pomor said: Dear Helix developers, it would be great to have, possibly as a configurable option, a “realistic ballistic” mode for parameter knobs, meaning, any parameter knob being able to change the corresponding parameter from its min to max value just in a 3/4 of a physical turn, just like a real potentiometer. In this mode, fine adjustments could be implemented via a simultaneously pressed modifier button. Currently, it is, unfortunately, a PITA to quickly adjust params, compared to a real amp or an effect device. Thank you. You need to post this in http://line6.ideascale.com/. No devs here reading your wishes. :) Said that, I agree with you. There are long params, like delay times, where you need an entire minute to move from min to max. Ridiculous... 1 Quote Link to comment Share on other sites More sharing options...
datacommando Posted March 11, 2022 Share Posted March 11, 2022 On 3/11/2022 at 7:35 AM, pomor said: Dear Helix developers, it would be great to have, possibly as a configurable option, a “realistic ballistic” mode for parameter knobs, meaning, any parameter knob being able to change the corresponding parameter from its min to max value just in a 3/4 of a physical turn, just like a real potentiometer. In this mode, fine adjustments could be implemented via a simultaneously pressed modifier button. Currently, it is, unfortunately, a PITA to quickly adjust params, compared to a real amp or an effect device. Thank you. Hmm… Well it appears that the “Helix developers” have already addressed this issue, to some extent. From the v3.15 Firmware Release Notes: Encoder ballistics have been improved. For parameters with hundreds of values, you can now go from Min to Max in a couple of turns If you would like the developers to revisit the encoder ballistics, you really need to follow the advice given by “PierM”, in the post above. ”You need to post this in http://line6.ideascale.com/” Hope this helps/makes sense. 2 Quote Link to comment Share on other sites More sharing options...
PierM Posted March 11, 2022 Share Posted March 11, 2022 On 3/11/2022 at 12:25 PM, datacommando said: Hmm… Well it appears that the “Helix developers” have already addressed this issue, to some extent. From the v3.15 Firmware Release Notes: Encoder ballistics have been improved. For parameters with hundreds of values, you can now go from Min to Max in a couple of turns If you would like the developers to revisit the encoder ballistics, you really need to follow the advice given by “PierM”, in the post above. ”You need to post this in http://line6.ideascale.com/” Hope this helps/makes sense. Doh! I didn't see this, I need to check this out! 1 Quote Link to comment Share on other sites More sharing options...
datacommando Posted March 11, 2022 Share Posted March 11, 2022 On 3/11/2022 at 11:36 AM, PierM said: I need to check this out! It has been a much requested modification to the way the knobs function. It is almost hidden in and among the “Other Changes and Improvements” section of bullet points. 1 Quote Link to comment Share on other sites More sharing options...
PierM Posted March 11, 2022 Share Posted March 11, 2022 On 3/11/2022 at 12:45 PM, datacommando said: It has been a much requested modification to the way the knobs function. It is almost hidden in and among the “Other Changes and Improvements” section of bullet points. Just tried. They did something, but not what OP is asking, like just one single ~180° knob rotation to go from min to max. I'm not even sure it's an option with these kind of rotary encoder resolution. Anyway, now if you manage to make a very wide and fast spinning to the knob encoders, you get a very wide value change, so if you do a bunch of those slides you can go from min to max much quicker than before. I does help a lot with those long params like Delay and Reverb time. :) 2 Quote Link to comment Share on other sites More sharing options...
soundog Posted March 11, 2022 Share Posted March 11, 2022 A nice solution would be to support rotary encoders. That way, a knob could be turned and the value would increment or decrement from the current position. No jumping values from potentiometers. 1 Quote Link to comment Share on other sites More sharing options...
pomor Posted March 11, 2022 Author Share Posted March 11, 2022 Thanks everyone for your comments. I do have the latest FW 3.15 and I did see the mention of improved knobs ballistic in the release notes, however it is still far from ideal. For me, the current algorithm based on the speed of rotating the knobs is rather erratic - a few times it works ok, next time it doesn't and sometimes a param jumps straight to its min or max value. It seems to work somewhat better for wide range parameters like delay times, but seems worse for the plain old 1-10 knobs. @PierM - very good point regarding limited encoders' resolution - this morning I realized it too that a simple straight min to max adjustment per single turn alone will be too coarse for, actually, most of the params. I have a couple of thoughts on possible further improvements though, I'll try and post something on ideascale. 1 1 Quote Link to comment Share on other sites More sharing options...
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