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fr0sty

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fr0sty last won the day on November 5 2017

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About fr0sty

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  1. fr0sty

    Helix Native, two cabs into separate tracks

    Running multiple mono guitar track into one instance of native, with ability to pan those track is a little complicated and not intuitive. Check this post and let me know if it helps. One thing to keep in mind is even after you setup a patch as described, you'll still need to pan the mono guitar tracks in your daw.
  2. Check out my post here and let me know if that helps, or if you have any questions. One thing to note, you may need to pan your recorded audio tracks in your daw to get the panning to work.
  3. fr0sty

    DSP Limit

    Praise the maker!
  4. fr0sty

    patch limitations

    I did that very thing about 11 months ago! :) https://line6.ideascale.com/a/dtd/Allow-helix-native-patches-to-be-more-cpu-intensive/918780-23508#idea-tab-comments Seriously line 6, get this done ;)
  5. fr0sty

    patch limitations

    Do you think line 6 will ever remove the patch size limits they have now? It's silly that I'm limited by hardware compatibility on my patches. This simple patch doesn't even let me choose from all the distortion boxes.
  6. fr0sty

    No stereo input? Why?

    I think the op is referring to the convoluted process needed to send multiple guitar tracks into one instance of native and the ability to pan them in stereo.
  7. fr0sty

    Helix Native - Can't record in Stereo

    When I use patches like this I pan the individual tracks in my daw (fl studio). First I have my dry guitar on channel 1, but route it to the track helix native is on (say track 4). That allows me to monitor my guitar through native but record it dry on the input channel (ch1). Once recorded I move that dry track to channel 2, where I pan the audio clip left as needed. Sometime I pan hard or sometimes maybe 80% or so. Then I"ll record the next track and move the dry, recorded track to channel 3 where I pan it right and route it to channel 4 where helix is. That way I track and pan all my rhythm guitars through one instance of helix (channel 4). Any lead tracks are recorded dry and routed to another channel with a different instance of helix native. My guess is you still need to pan your recorded tracks. How you do that depends on your daw.
  8. fr0sty

    Helix Native - Can't record in Stereo

    Try this patch and let me know if you can record in stereo. The screen shots show the two key parts of your patch needed to record stereo panned tracks. fr0sty Voltage.hlx
  9. I struggled with this also and line 6 tech help wasn't helpful. The manual explains it on page 24/25 and there are a couple of steps to make it work. First, any effects before or after your amps need to be stereo. The not so obvious next step is the split and merge settings. If you right click those settings there are additional panning options. What I do is create a split on Path A with an amp on each split. I setup my amps as I want them and then right click on the merge block and the end of path A. That's where you can pan left/right there. I then send path a to path b where I put my stereo time based effects. I can upload a patch if you like. The only drawback with this method is helix native limits how cpu intensive you can make patches so as to remain compatible with helix hardware.
  10. fr0sty

    Trouble with Stereo Patches

    Yea, I struggled with this also and line 6 tech help wasn't helpful. The manual explains it on page 24/25 and there are a couple of steps to make it work. First, any effects before or after your amps need to be stereo. The not so obvious next step is the split and merge settings. If you right click those settings there are additional panning options. What I do is create a split on Path A with an amp on each split. I setup my amps as I want them and then right click on the merge block and the end of path A. That's where you can pan left/right there. I then send path a to path b where I put my stereo time based effects. I don't remember if I did anything on the split block, but can check later tonight. I'll upload a patch then too if you like. The only drawback with this method is helix native limits how cpu intensive you can make patches so as to remain compatible with helix hardware.
  11. fr0sty

    Greyed out amps

    There's an idea scale open for the request. Feel free to upvote it. https://line6.ideasc.../idea-v2/918780
  12. fr0sty

    DSP Limit

    There has been some talk about Line 6 considering this. There's an idea scale open for the request. Feel free to upvote it. https://line6.ideascale.com/a/idea-v2/918780
  13. fr0sty

    Having trouble saving presets in Helix Native

    I think that's just how save to library works. First save the current patch to a library slot, but then you need to rename the slot. I would be nice if you could change the slot/patch name at the same time as saving to library.
  14. I tried that months back when trying to understand panning in native, but that method doesn't allow the individual track being routed into a single instance helix to be panned separately. It sounds stereo when playing live into helix, but when I route multiple recorded tracks to once instance of native, they can't individually be panned. The only way I found was the method on page 25 of the helix manual. Discrete Stereo Processing with Amps As mentioned in "Block Order and Stereo Imaging" on page 23, each path within the plug-in is capable of processing discrete left & right audio input on a stereo Audio, Aux or Bus track, provided you're utilizing all stereo blocks on the plug-in's signal paths. But if you're wanting to utilize any Amp or Preamp blocks (which are all mono-output blocks), it is necessary to split the path to allow the left & right audio channels to be processed discretely. Start with the AUX: DiscreteDuo preset provided within the factory TEMPLATES/OTHER setlist. This preset already has all necessary routing configured for discrete stereo using an amp on each path. To follow are the key settings for this signal flow. 1. A Split Y type block is used with its Balance A & B parameters panned hard left and right. 2. The Merge block's Pan A & B parameters are set hard left and right, respectively, to also keep the two channels' audio discretely separate. 3. The Path 1 Output block is fed to Path 2A, allowing additional stereo effects blocks to be applied. Merge blockSplit Y blockPath 1A (with mono blocks)Path 2A (with stereo blocks)Path 1B (with mono blocks) In this configuration, Path 1A of the split path will process only the left signal, and the Path 1B will process only the right signal, allowing you to add mono blocks on each of these parallel paths accordingly. By placing stereo blocks on Path 2, it will still retain the left/right channel
  15. I created an idea scale for my request. Please upvote if you agree. https://line6.ideascale.com/a/idea-v2/918780
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