d0stenning Posted May 9, 2016 Share Posted May 9, 2016 http://line6.ideascale.com/a/dtd/HELIX-Editor-View-TWO-presets-at-same-time/820657-23508?submitted=1 Christian Arnolds excellent "Loopy HD Control" CustomTone and videos is a great idea. But it now begs for a new feature in the HELIX Editor: today I wanted to use this for another preset I made. So a new ideaScale is called for: Currently I would have to make a copy of the preset "Loopy HD Control" and go in manually and just set it up from scratch block-by-block to match the parts in my own original patch I want. It would be better if in the HELIX Editor I could see AT ONCE BOTH my preferred preset - with the tones how i want it- AND the new "TARGET" preset - and then simply highlight the blocks I want then COPY AND PASTE this to the new preset containing the MIDI control pedal assignments. For this I need to be able to view the details for TWO presets AT ONCE - one being the "SOURCE" preset (read-only) and the other being the TARGET - with only the TARGET being editable, paste-able etc so one can copy anything from the SOURCE into the TARGET patch. This would save a lot of time. It would also be very useful in any situation where one wants to combine parts from two different patches into a new one. Quote Link to comment Share on other sites More sharing options...
jaminjimlp Posted May 10, 2016 Share Posted May 10, 2016 Currently you can copy each block 1 at a time and paste it into a new preset on the Helix itself and yes it is a lot of back and forth and saving but it does work... I have done it a few times... Though I haven't tried it with the editor... Quote Link to comment Share on other sites More sharing options...
PeterHamm Posted May 10, 2016 Share Posted May 10, 2016 I think copy-and-paste is coming to the editor. Pretty sure that DI said that this is one of the things that will be necessary for them to no longer call it "beta", but two patches on screen at the same time? I don't think that's coming. fwiw, I bet that copying blocks from one patch to another will be way easier on the unit than the editor... but then there's that "oh my aching back" issue... Quote Link to comment Share on other sites More sharing options...
d0stenning Posted May 10, 2016 Author Share Posted May 10, 2016 I think copy-and-paste is coming to the editor. Pretty sure that DI said that this is one of the things that will be necessary for them to no longer call it "beta", but two patches on screen at the same time? I don't think that's coming. fwiw, I bet that copying blocks from one patch to another will be way easier on the unit than the editor... but then there's that "oh my aching back" issue... In the editor I could live with just the ability to copy several highlighted blocks and paste into another patch I suppose. Or maybe just select an entire single "chain-line"and copy-paste that. <fwiw, I bet that copying blocks from one patch to another will be way easier on the unit than the editor... but then there's that "oh my aching back" issue...> YUP.... . a damn shame here - as its mostly so easy and instant to do stuff on the HELIX itself... apart from that lower back pain........ :( Quote Link to comment Share on other sites More sharing options...
silverhead Posted May 10, 2016 Share Posted May 10, 2016 In the editor I could live with just the ability to copy several highlighted blocks and paste into another patch I suppose. .. As far as I know the copy/paste is going to be one block at a time; no simultaneous copying of multiple blocks. But I haven't seen any detailed documentation so I'm not sure. Quote Link to comment Share on other sites More sharing options...
PeterHamm Posted May 10, 2016 Share Posted May 10, 2016 In the editor I could live with just the ability to copy several highlighted blocks and paste into another patch I suppose. Or maybe just select an entire single "chain-line"and copy-paste that. DAMN I WANT THAT! 1 Quote Link to comment Share on other sites More sharing options...
ThreeDogNate Posted May 10, 2016 Share Posted May 10, 2016 I always start building a preset by saving an existing preset that most closely resembles what my new preset's functionality will be to the new location and edit from there... chances are there will only a couple of blocks that would need altering... (I don't get very weird or complicated.) Quote Link to comment Share on other sites More sharing options...
PeterHamm Posted May 10, 2016 Share Posted May 10, 2016 I always start building a preset by saving an existing preset that most closely resembles what my new preset's functionality will be to the new location and edit from there... chances are there will only a couple of blocks that would need altering... (I don't get very weird or complicated.) i do this in regular use, too. That said, when I'm beta testing new software, I always try and build from scratch to find the bugs if I can. Quote Link to comment Share on other sites More sharing options...
zooey Posted May 11, 2016 Share Posted May 11, 2016 Related wish list: Ability to save named settings for an individual block, so you could insert a block with those settings, or recall them into an existing block Ability to save default settings for each model, so it uses those settings when you initially set up a block using it Quote Link to comment Share on other sites More sharing options...
glorioso Posted January 6, 2018 Share Posted January 6, 2018 We should be able to cut from input to output and paste in a different patch. This would be very helpful so the top signal chain could be one patch and the bottom another. 1 Quote Link to comment Share on other sites More sharing options...
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