mwrigor Posted January 30, 2024 Share Posted January 30, 2024 OK, so maybe a stupid question. But what's up with the "mixer", why is it there and why can't I lose it? Seems to me it is not needed Quote Link to comment Share on other sites More sharing options...
MusicLaw Posted January 30, 2024 Share Posted January 30, 2024 The Mixer Block is automatically created when a Split Block is placed in the Signal Path. The Mixer Block provides a means of merging (or mixing) the Split Signal Path back into the Primary Signal Path if needed. AFAIK, there is no way to remove the Mixer Block while a Spilt Block remains. 1 Quote Link to comment Share on other sites More sharing options...
rd2rk Posted January 30, 2024 Share Posted January 30, 2024 FWIW - neither the SPLIT nor the MIX block count against you 8 block limit. 2 Quote Link to comment Share on other sites More sharing options...
Schmalle Posted January 31, 2024 Share Posted January 31, 2024 When the mixer is in that path B position it doesn't do anything. Not sure why it is even shown. Quote Link to comment Share on other sites More sharing options...
silverhead Posted January 31, 2024 Share Posted January 31, 2024 On 1/31/2024 at 2:52 PM, Schmalle said: When the mixer is in that path B position it doesn't do anything. Not sure why it is even shown. Based on the settings in the screenshot it’s not doing anything, but it could be used to set the Path B level and pan, or overall level. I presume that’s why it’s shown. I find it interesting that the Mixer block seems to know it’s not in Path A. It has set that level to zero, unless the OP did that. Quote Link to comment Share on other sites More sharing options...
rd2rk Posted January 31, 2024 Share Posted January 31, 2024 On 1/31/2024 at 12:52 PM, Schmalle said: When the mixer is in that path B position it doesn't do anything. Not sure why it is even shown. "Drag this up to re-merge the paths". Also what @silverheadsaid about panning and levels. Quote Link to comment Share on other sites More sharing options...
Schmalle Posted January 31, 2024 Share Posted January 31, 2024 On 2/1/2024 at 12:10 AM, rd2rk said: "Drag this up to re-merge the paths". Also what @silverheadsaid about panning and levels. It doesn't do stuff - I tested it. It's only reason of existence on path B seems to be to have an object to grab and relocate to path A. Quote Link to comment Share on other sites More sharing options...
rd2rk Posted January 31, 2024 Share Posted January 31, 2024 On 1/31/2024 at 4:22 PM, Schmalle said: It doesn't do stuff - I tested it. It's only reason of existence on path B seems to be to have an object to grab and relocate to path A. You're right, the controls are there but dimmed out. There doesn't seem to be a way to pan Path B stereo FX hard L/R, just either/or. Weird. Actually it makes sense, the panning is done in HW. Just no way to control the levels separately. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.