
salty09
Members-
Posts
75 -
Joined
-
Last visited
-
Days Won
1
Everything posted by salty09
-
I have a Red Witch Fuzz God 2 in one of my loops and when I leave the oscillator switch engaged it is super noisy. I do not have a problem with it creating noise when the loop is disengaged. Could it be related with whether or not trails are set to on for the loop? I make sure mine are off for drive pedals.
-
I would think the way to do it would to be to capture an IR of a known signal, such as a single note, through the amp using a mic. Then you capture an IR of the guitar playing through the amp. Then you would need an algorithm that would subtract the differences between the two ir's to figure out what difference the guitar made to the IR compared to the single note. But further more then, you would need to capture the ir of the guitar you wanted to use and make sound like another guitar and use all three irs to figure out the differences between the guitar to play, the single note and the guitar to create an IR of.... maybe?
-
Hey, sorry to bug. Did you hear anything yet jm345? I am wondering about opening a ticket myself.
-
Hey jm345, Did you ever get this sorted? I am having the same problem. :( I am thinking it is because I had +48 on as well and plugged a mic in while it was hot. The mic and cable still work fine when plugged into my other interface, so I am certain it is the Helix mic input that has crapped out. :( I had forgotten that I had used the +48 a few days before testing a Condenser mic and then tried to use my dynamic and it would not work.
-
Okay, thanks for the heads up on that. I hope it gets resolved pretty quickly, I don't have a show until July, so I can deal with it until then. :)
-
The loop appears to turn on as soon as I hit the switch, but the sound does not come through for a few milliseconds. Like there is a noticeable absence of the pedal changing the sound after letting off the switch and seeing the blocks status change to on. Does that make sense? So I am playing along, go to kick on a pedal in the loop using the Helix switch assigned to that loop, I see the loop status change, and I play a couple more moments before the effect is heard.
-
I tried to find another thread about this and did not find anything with the search. Is anyone else using external pedals in the effects loops and on version 2.20 and now getting a delay in sound when switching the pedals on via an assigned footswitch on the Helix? I did not have this problem before 2.20. It makes it impossible to use the loops for external pedals that I turn on and off.
-
Which loop is probably not as important as making sure that loop is placed first in the chain of the patch and then go into the input block on the patch and change the impedance there. It is located on the input block and probably is set to auto by default. You can adjust the value. I found 10K works for my fuzz god 2, which is a fuzz face type circuit. Not sure if it will help or not, but worth a try. Also, I had one pedal that seemed to be noisy in the loop and I put a noise gate right after it and it resolved the problem. Because the noise was faint, it was easy to kill it without really changing the signal at all the rest of the time.
-
Cool, just checked it out and see the similarities and differences. Thanks.
-
Oh yeah, I figured it was probably XML at the very least though. We work a lot with Pervasive which is a database based off the old Btrieve flat file system and it allows quite a bit of functionality and is super fast and light, if you are not using the relational engine.
-
Not sure if it will help with that or not, but have you tried putting that loop first in the chain and setting the input impedance to like 10K? I notice that can make a big difference with my Red Witch Fuzz God 2.
-
Meh, that is not that big of a deal really. I mean the Helix Native would be able to use the same functionality I am talking about implementing in my mind as well as you situation of storing them on your machine instead of on the unit. So I would not say I made any assumption that rules out your methodology of ordering your patches. My guess is that the file construction for patches you save on your PC has to be the same format as the file in the data on the physical device. So when you would do a search function using the editor, if my hunch is correct, the same exact code could read through the files on the unit and the files in your library at the same time. Given that the position is not going to necessarily be enough to go on, if what you are saying is that you load some irs in and then make patches, then load a different set of irs in and make more patches, they may have to add a second layer of comparison of the ir based on the name of the ir file. I mean, yeah what you do does complicate the process some, but being a developer, I write code for my customers based on a set standard of usage and functionality with a realistic amount of flexibility for other uses when feasible. There is always some customer that wants to do things totally different in our application and I can not always accommodate them because it limits the standard user's ability to have a straight forward approach that follows what our initial design elements were. But back to the IR library search, I see no reason that doing a drag and drop of an ir and updating the patches currently on the device to reflect that change could not prompt you to ask if you want to search your library and update other patches effected by the change. The same thing of course would need to occur for the Ctrl F. It would need to search your currently loaded patches and prompt to see if you want to search your computer library as well. The Helix Native would just need to skip over the logic to search the device and go straight to searching the computer library of course.
-
It sure would be nice if the Helix Editor had a find function for impulses. I bought the Freeman pack and just bought a Glenn Dalune pack as well and of course they have the IR's in the same banks. :) It would be great if I could do a Ctrl F on an IR in the list and it show me a list of all patches that are using that IR... or better yet, if I drag and drop an existing IR in the Impulses list, it would update all existing patches that use that IR with the new location. Actually, both of those solutions would be handy to be honest. Of course it would require an update to the actual Helix hardware to adjust the patches that are changed, but that has to happen with any other change to a patch anyway. If this sounds useful to anyone else, I can put the idea into IdeaScale, if not I will quietly just go about my day... :p I am of course going to manual move the Dalune ones, since I bought a small pack with like 25 patches, but ugh! LOL.
-
How does your OCD compare to the model in the Helix? I am just curious as to why you are using it. I am int he same boat though, the TS on the Helix sounds good, but not quite as good as I like my Green Rhino. I could have lived with the small differences, but where I felt it was necessary to keep using the Green Rhino is stacking external pedals into the Helix models, does not seem to sound or react like stacking the same two physical pedals together...if that makes sense.
-
I just saw this topic, after I created one for being able to add a value for an effects loop, but only when it is on... I get that it is a lookup table and it is easier just to say that it is always that value when that pedal is first in the chain. When I am just playing and trying to come up with new ideas, I like to be able to configure the helix just as a pedal board using the effects loops for some of my analog pedals, especially fuzzes. If i stick a fuzz in a loop and set the impedance to say 22K to work correctly with the fuzz, then when I bypass the loop the signal is too dark. I think it would be nice to be able to set a value in the look up table for each effects loop and if that loop is first in the chain use the existing logic to adjust the auto impedance. Of course I would still love for that change to happen only when the loop is switched on, but it sounds like that probably will not happen.
-
I just created an entry for this on ideascale: http://line6.ideascale.com/a/dtd/Auto-Input-impedance-configurable-for-effects-loops/857666-23508?submitted=1 It is hard to use some of my effects in the loops and use the Helix as a straight ahead effects board. Maybe I am missing something you all know about. But I would like to be able to use only one patch and have my Red Witch Fuzz God 2 in effects loop one and when it is switched on have the impedance for the patch automatically switch to 22K ad then when it is turned off have it set back to the patches default value.
-
Okay, so I added in two gain blocks without adding any gain. I one to each of the two foot switches I was using for the AC30's reverb and tremolo. I then hit the switch to turn on the amps tremolo and then set the gain block corresponding to that switch to on. Now the lights come on when I engage the Reverb or Trem. It is nice that the Helix is so flexible that I can work around the situation, but I really hope they introduce a way to control the led state of the footswitch assigned to ext amp controls. thanks so much for the input! You guys got me going in the right direction for sure.
-
Okay, so I am sure now that I did not explain the problem correctly in my first post. Sorry about that. I am not trying to use a reverb or tremolo block effect in Helix. I am trying to control the built in Reverb and Tremolo of my Vox AC30 amp using the ext amp output jack on the back of the Helix. I have several presets where I have done what you are talking about using effects blocks, I typically have two reverbs assigned to the same foot switch, a spring that is on when the switch is not lit and a particle verb that comes on when the switch is engaged and lit. If I am udnerstanding correclty, I think that is what you both were trying to guide me toward. My problem is I want to be able to control my amps reverb and tremolo by assigning the two setting for the Ext Amp output to two switches, one for trem and one for reverb. One switch will turn on and off the AC30's built in reverb and the other switch will turn on and off the Ac30's tremolo. The problem is that the state of the switch is opposite of the state of the effect. Sorry if I am just still not getting it and you guys are explaining that, or if I did not explain the real problem correctly. But based on what you both were saying it was a duh moment to me, because I should be able to take a block and set it to something like a volume full on or something and use the switch I assign that to to control the light for the reverb switch and then add a second and control the light for the tremolo switch. I am going to head down and try that right now.
-
Thanks for the replies. Oh okay, so if I am understanding correctly, and I should have thought of this myself. :( I just assign the footswitch to a block and use that blocks state to set the on and off state of the led while it is still also set to control the amp ext function, making sure it coincides with the current state of the amps reverb/trem settings. But wait, can I assign a footswitch to an empty block? If not I would need to assign something like a volume control or something to one and toggle that on and off. Maybe I am misunderstanding.
-
Hi, I did some searching for this and could not find an answer. I am controlling the reverb and tremolo on my Vox AC30 with the ext amp controls on the Helix, but I cannot figure out a way to correctly assign the light for the footswitches to be on when the reverb or tremolo are on, instead it is reversed. Is there a setting I am missing to change that? Like a polarity kind of thing.
-
I had it happen again last night and for sure the volume pedal was set at 1% when I checked it. So good call on that! I did not use the tuner this time though, it happened right after I was working on duplicating and arming tracks in Ableton.... so that confuses me a bit. Going to keep an eye on the cause of it. Moving the volume pedal keeps me form having to switch patches though and that is good.
-
Hey PaulJam, That may be it. I tried to reproduce it a bunch of times last night and could not, but it happened twice the day before. I will make sure to check the volume pedal % next time it happens. Thanks for the heads up.
-
Hi, I am still trying to nail down this problem I am having with the Helix. I am currently running it USB to my PC and using it as an interface for Ableton and using the Helix PC editor as well. I have two effects loops setup with an M5 in one and a Barber Trifecta in the other. (Not that this is related, but trying to be as detailed as possible) I have noticed more than a couple times that I am no longer getting sound from the Helix and then I go to the editor and change to the next patch and then back and then everything works as expected again. This seems to be related to using the tuner, but also seems to happen if I leave it sitting on without using it for a bit. Anyone else experienced this? Thanks!
-
Thanks for the links! My guess would be that Line 6 does not want to support people calling in after trying to edit the Sysex file and therfore do not want to do anything to help create a situation for that to occur. It is not a good sign that two dumps of the same config were different. Maybe some sort of indentifer is added to the dump. I will take a look at that right away. Lol, I appreciate the advice on having the good backup saved. Working for a software company I have seen the results of people not doing so time and time again. :) When will they ever learn? Thanks again for the help.
-
I am the proud owner of tow M13 units and recently just sold my M9. I bought it because I thought I could replace one of the M13 units with it to decrease the size of my pedalboard. I just never really liked the editing portion of it as compared to the M13, so I got rid of it. My current set up is running my guitar into the input of the M13 that is on my pedalboard and then in the loop I am running to the other M13 and a Wobo Midi Looper4. I use the Wobo to seamlessly switch dirt boxes in and out of my signal path. The second M13 I got as a backup, because I depend on the M13 for a lot of sounds in songs. I now use it in the loop of the M13 on my board so that I do not have to climb under my desk where my board is neatly placed to change settings on the M13 during the experimentation stage of coming up with sounds. The extra M13 sets on the top of my desk and when I want to work with a set of effects on the M13 I use it to work them out and then transfer those settings to the one on my board. Because of these couple of things and a few others, I have been really thinking about having a PC based application to create scenes on to then send via midi into the M13\M9\M5 devices. I am a programmer for a software company and we are still working with .Net 2005, so on my own I want to get up to speed with .Net 2012 and am thinking this may be a good project to do it with. What I envision is am application that has a GUI designed after the layout of the M13 allowing the user to drop down each effects unit and select the type of effect and parameters for the effect that they want to save. The user would have the ability to save groups of scenes, individual scenes and individual effects in order to put them together however they wanted later on. One of the things that really appeals to me about this is the ability to more easily manage the setup of expression pedals for multiple effects in a scene. I am in the process of getting research together now to start on this project. The place I am lacking is working with SyxEx files. From what I have read so far they are HEX based. I opened up a file from a M13 that someone put online and saw the HEX data in it, but also saw some other characters hung off the end of each line. If anyone wants to help with this project and knows anything about reading and writing that file it would really help me get moving forward. If not my next step would be making small changes to the file and comparing them before and after to decode how the file works.