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Showing content with the highest reputation on 10/07/2020 in all areas

  1. I’ve been a longtime line 6 user... from the dl4 when it first released, the m9, echo park, m13, pod hd, and now the helix lt i just wanted to say thank you... to everyone who built this unit... how crazy is it that we can have access to so many different amps and effects, constant FREE updates, and it sound so amazing?! It’s a joy whenever I power it on and strum a chord... I didn’t know where to email this, and didn’t want to open a support ticket just to say thanks... no one has to reply to this or anything like that... but it’s especially been great to have my helix during quarantine, and through this crazy year. It’s an amazing product and you guys should be proud.
    3 points
  2. How can you set the input level of your DAW when running into it via USB?
    1 point
  3. It is normal on the Helix for the USB cable not to push in all the way. I don't think that is the issue. Have you also got your output block set to Multi or whatever output you have your monitors connected to? If you are using headphones make sure the "Headphones Monitor" global setting described in the video is set properly. Maybe you could test the iPhone's output on a DAW on your computer to eliminate the USB cable or the camera adapter as being the source of the problem.
    1 point
  4. YES!!!!!!!!!!!!!!!!! SCHMALLE, you are epic in my book! It was the global setting you found. Return type = Return and presto all is well! Thank you so much! You are simply wonderful! FYI - the amp and cab settings were out of the box. it is fairly weak. I didn't tweak anything there. That is not my amp sound - I just wanted something to test things out so I didn't goof up my "real" presets :) Time to rock!!!!!!!!!!!!!!!
    1 point
  5. When I use your patch and set mix to 50% I get delay and reverb with both inputs as well as both returns. Set Global Settings -> Ins/outs -> Return Type to Return. Btw. try increasing master to 6 or 7 on the Brit 2204 to get some more power tube saturation.
    1 point
  6. From looking at the photo: Why is mix 100%? This means 100% signal is coming from Return, 0% from Input. Set it to 50% as a start.
    1 point
  7. Do you use the right out to FRFR speaker? It's a stereo signal where the RETURN L only effects the left channel. Place a mono block behind it to blend L and R. If that's not it: post your current preset here and we'll find out.
    1 point
  8. I do something similar with my Helix. I run isolated paths for my guitar and keyboard for live gigs. Running multiple paths alone does not put a significant load on DSP. It is only when you add effect and amp blocks that you start consuming bits of DSP. In my Helix presets, my guitar processing is configured with one amp block and around 10 effect blocks across three sub-path in series, although my only always-on effect is a compressor or an overdrive. I switch on the other effects as needed using the footswitches. Then my keyboard processing is configured with a volume pedal, a few effects, and sometimes an amp block across one sub-path, with the effect and amp blocks only enabled by footswitches. Both paths can be stereo, but my preference is to mix the final outputs down to mono. I have never run out of DSP. Helix (including LT) has three mono 1/4-inch analog inputs: guitar, return 1, and return 2 that you can use for your guitar, bass, and Moog. Each one can have an isolated processing path. Helix (including LT) has four analog outputs: left and right XLR and left and right 1/4-inch, each of which can be used by separate paths (or a mix of paths). For your configuration, you would probably use a pair of left/right outputs for your stereo guitar, and one left output for your mono bass and one right output for your mono Moog. My guitar and keyboard paths go to two separate XLR outputs for the PA. For my own on-stage monitoring, I mix them together when I bring a powered PA speaker, and I keep them separate when using a Powercab Plus (and use the digital output for my guitar path). There are a couple of things to note. Every one of your Helix presets needs to have multiple paths so that when you change presets all your sources have paths to the outputs. Once you get your first preset working the way you want, you can use it as a template and copy it as a starting point for new presets. When you select a preset, everything will change to the new preset. I keep the keyboard path in my presets almost identical, and only change the guitar effects and amp in each preset. In each of my presets, I use the exact same three footswitches for my three most commonly used functions: switching from compressor to overdrive, setting amp drive level low or high, and switching the guitar output from normal to high. All my other footswitches are used to turn effects on and off, which are different in each preset. The expression pedal is initially a volume pedal for my keyboard path, and pressing the toe switch enables the wah effect and changes the expression pedal into a wah pedal. You will enjoy having and almost endless selection of high-quality effect and amp models available for all your instruments while only having to use one multi-effect unit. The massive reduction in signal and power cables compared to a pedal board makes setup faster and the whole rig more reliable. Let us know how it works out for you.
    1 point
  9. This is a big part of why I've preferred open-back headphones when playing through a modeler. A lot of folks mistakenly compare latency to an equivalent delay of audio time of flight through the air. Problem is that that playing through headphones, you lack the psychoacoustic cues that allow your brain to compensate for the delay. Playing a guitar 50 feet from your speaker is no problem at all. Try dialing in a 50ms delay in your Helix playing through headphones and see what it does to the feel relative to playing with zero added delay. Personally, things start getting uncomfortable beyond about 7ms of latency inside the box. If that wasn't the case, I'd have used the amp sims in my iPad a lot more.
    1 point
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