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Showing content with the highest reputation on 07/30/2026 in all areas

  1. Best YouTube resource I know of https://www.youtube.com/@JasonSadites Best local resource, your ears and playing with (all) things, including order of things, splits, joins etc, expect to find some uncoventional things that work really well and conventional that don't. Think like a recording engineer. Frankly everything else is opinions based on likes/dislikes and gear configurations. My meat may well be your poison, and lead you down a rabbit hole you don't need. Other than that there is about 10 years worth of dicussion in these forums about all of these things, so do some searching, work out who's opinions align with yours or not. My opinions/approaches: 1. I swap out cabs with every amp I use until I find what I want. I use all stock cabs, no IRs. Once I have a cab thats close I change mic's and move them until I have the sound I want. I ALWAY use more than one cab and different types to get the overall tone I want. 2. I don't use global or cab EQ, I use mic placement, and tune the overall sound for the room using the desk. IE very standard recording technique, get the source sound as good as possible with the least interferance/processing. I always fine tune a tone in the mix (I get multitack live recordings from practices/gigs and listen then adjust in real time). 3. Use a metering tool in a DAW or hardware to get ballpark levels, and tune with your ears in the mix - perceived volume is different to measured. That will involve not just gain, but EQ and/or compression. It takes time and you build experience, there's no shortcuts. I run a patch per song across 80+ songs, each with snaps so have got it down now, but it took a while to get there. 4. Not asked, but expect to need to tune patches differently for live vs recording/monitors and/or accept compromise. Your playback system colours your sound more than anything else. What sounds good to you on stage (often) sounds crap in a mix. Just like with analog gear.
    2 points
  2. Absolutely! Please find the individual tutorials linked by episode below: Episode 1 – Helix Stadium Tutorial #1: Hardware, Touchscreen & Navigation Basics | Noise Harmony Episode 2 – Helix Stadium For Beginners #2: Presets, Setlists & Templates Explained Episode 3 – Helix Stadium For Beginners #3: Blocks, Amps & Effects Explained Episode 4 – Helix Stadium For Beginners #4: Build Your First Preset From Scratch Episode 5 – Helix Stadium For Beginners #5: Snapshots Explained – One Preset, Many Sounds Episode 6 – Helix Stadium For Beginners #6: Routing, Splits & Stereo Explained Episode 7 – Helix Stadium For Beginners #7: Song View & Showcase Automation Explained Episode 8 – Helix Stadium For Beginners #8: Controllers, Footswitches & Bypass Explained Episode 9 – Helix Stadium For Beginners #9: Command Center & Instant Commands Explained Episode 10 – Helix Stadium Tutorial #10: Global Settings, USB Audio & Maintenance Explained | SERIES FINALE
    2 points
  3. Hey everyone, we wanted to share a beginner-friendly tutorial series for the Line 6 Helix Stadium on YouTube that we’ve been working on for over half a year! The course is completely free! Yesterday, we published the final episode of the series, so now feels like the right time to post about it here. The full series contains almost 2 hours of Helix Stadium knowledge, so if you want to learn something new, understand the unit better, or simply see whether the Helix Stadium is the right fit for you, we’d love for you to check it out. Across the whole course, we cover everything you need to know: hardware and navigation, presets and setlists, blocks and signal flow, building your first tones, snapshots, routing and stereo, Song View and automation, controllers and footswitches, the Command Center, and finally global settings, USB audio, and maintenance. We also included a lot of practical audio examples, real-world use cases, animations, and graphics to make everything easier to follow, especially for beginners. We put a huge amount of work, time, and our own knowledge into this series to make the content as clear, practical, and reliable as possible. The series is available both as individual episodes in a playlist and as one full tutorial video, depending on how you prefer to watch. We’d genuinely appreciate any feedback. Let us know what you think - we really hope this helps someone get more comfortable with the Helix Stadium and make better use of it! :) Tutorial on YT:
    1 point
  4. Hi everyone, I am writing this post as a concerned Mac mini M4 user. Every time I open POD Go Edit, macOS repeatedly warns me that this software will soon lose support because it still relies on Intel architecture (Rosetta translation). Apple will eventually drop Rosetta entirely, and the POD Go community on modern Macs will be left completely stranded. We need an official statement or an update: When is Line 6 planning to release a native Apple Silicon version of POD Go Edit? Furthermore, the user interface (UI) feels incredibly outdated and clunky for modern desktop standards. Navigating the software feels like a chore rather than a helpful tool for musicians. The POD Go is an amazing piece of hardware, but the desktop software experience is severely lacking and falling behind the competition. Please, Line 6 team, give us a modern, native app that matches the quality of the pedalboard itself. Who else is facing these constant macOS warnings? Let’s bump this up so the dev team takes notice.
    1 point
  5. It could be a settings issue. You're probably already aware of the Matrix mixer in Stadium, and that the 1/4", XLR, and headphones output levels can be controlled individually or all together. There's also a Global Setting that controls 1/4" and XLR output levels. This is just a guess but the latter may interact with the former. In other words, if you have the XLR outputs set to Mic rather than Line, and you have the mixer controls such that all outputs are controlled together, your headphones output might be lower than expected. Make sure the headphones output is controlled independently in the Matrix.
    1 point
  6. You are probably already aware but... here goes anyway. Church Electric Guitar often is very saturated in Delays and Reverbs. These can cause clipping badly in the Stadium Unit and yet still make the guitar tone not seem very full. I assume that you are A/B testing with only the Amp and Cab blocks at home and at your church. This behavior is what you are describing - though there could be other issues. I just never assume that the product is bad until I have eliminated all other options.
    1 point
  7. Check your global settings. If you have the expression pedal 1 and/or 2 persist by snapshot, then if you change snapshots it will reset to what the expression pedal value was when you saved that snapshot. That's a feature on the OG Helix. I used to hate that feature, but now I actively use it. I used to have the expression pedal persist by preset. Meaning that if I switch to a different snapshot, the expression value doesn't reset and remains where I left the physical pedal. So worth double-checking that.
    1 point
  8. I know it's been discussed by Eric in interviews as a "maybe" (and it sounds to me like a "probably" from some of the interviews I've seen), but I feel like the more requests for NAM support, the more likely Line 6 might be pushed to include/finish it. I already submitted a feedback form. Anyone else interested can do so here.
    1 point
  9. …. and also make sure your firmware is up to date. I recall there were some Flag issues in previous releases.
    1 point
  10. You can assign the same switch as the Bypass controller for both overdrive FX blocks. Manually turn both blocks ON (or OFF) and Save the preset. Henceforth the assigned switch will work as a toggle to turn both overdrives on/off with each press of the switch.
    1 point
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