Likely this, as you're using PGO + whatever modeling the Katana is doing.
1) How is the Go plugged in the katana? Are you using 4 cable method? One way to bypass at least some of the katana modeling would be to connect the Go to the effect loop of the katana, if yours has one...
2) But also, depending on the patch you're connecting 'into' with the Go, might be that there's some compression or something...
3) I also recall that there's a setting in the global settings of the Go to set the output of I think main out instrument, so if you're using that, make sure it's instrument as it's probably what the Katana is expecting for its guitar or effect loop inputs. I'm guessing otherwise might 'overload' and maybe cause feedback?