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Found 8 results

  1. Has anyone had any luck plugging a GuitarPort into a Surface Pro 3 Dock? When switching the GuitarPort to the default soundcard and plugging in headphones to the GuitarPort device all I get is noise. Would the dock be considered a USB hub in this case and the cause of the issue? If not a GuitarPort has anyone plugged a Sonic Port VX into a Surface Pro 3 Dock, I was thinking of upgrading if it resolves the issue? I was hoping the dock would just work like a pass-through and not a hub. The whole idea was to have the Line6 device plugged into the dock and attach the Surface when I wanted to jam a long to an mp3 or learn songs. A little stationary jam station in my music room.
  2. Hi, I have use a GuitarPort along with Pod Farm 2. I want to use this setup in a live setting (one time... I don't need something I can gig regularly with). I plan on running the output from the guitarport directly to the PA. Does the guitarport provide balanced output, or do I need a DI box (something like ths - http://www.musiciansfriend.com/pro-audio/live-wire-spdi-passive-direct-box-with-attenuation-pad) Thanks
  3. Pyrolator

    Moving On From Guitarport

    Hi All - first ever post from me. I play Guitar and Bass at home through my PC via an old Guitarport interface with Gearbox. I simply play for pleasure and play along with MP3 backing tracks. My question is - is there a better PC-based rig? can I upgrade and to what?? I look at Pod Farm and wonder how complicated it is compared to gearbox - has anyone traded up from Guitarport and have the sounds been better? Thanks in advance, Pyrolator
  4. Hi All I am an age old user of the Guitarport, i have been using it for many MANY years (at least 9). Anyway, i was thinking of upgrading to something newer, I notice that there is the UX1 and UX2. I wouldn't be doing any vocals etc so the UX1 is probably what i require. As far as tone is concerned, is there more by upgrading. I see that the UX1 comes with Pod Farm 2, i already use Pod Farm 1 but just wondering what effects etc i would get by upgrading. Any one care to chip in?
  5. Hi there. First of all, sorry if this is in the wrong topic. Closest one I could find. I've been using a Line 6 GuitarPort with GearBox for 5+ years, but recently bought PodFarm 2.5 (and I have all the expansion tone packs). I was wondering, if I upgrade to a UX2, will there be any difference/improvement in sound quality between using the GuitarPort and the UX2, as it will be running on the same software and I'll be using the same guitar? Also wondering if there's any cheaper option of buying the UX2 - I already have PodFarm, so I don't really want to have to pay for it again. And last but not least - will the expansion packs I've bought work on my UX2 as well as the GuitarPort? I've seen a few threads saying they struggled to get the licenses working on more than one interface. Thanks for your time, and any feedback would be appreciated.
  6. I just dusted off my old GuitarPort, everything seemed to be working, I installed off of the disc first and then downloaded some drivers to make it run. If I test my 'speakers' from the control panel it played music in my headphones that were connected to the GuitarPort. The software itself appeared to be running as well. I do NOT see the orange light when I strum my guitar and no guitar sound is played through the program, the tuner doesn't pick up a sound either. I am guessing support is not really out there for this product anymore because it is so old, but if anybody knows about this please help me out! Thanks!!
  7. I've owned a GuitarPort for about ten years now, and it's actually the only reason I held onto my ancient HP desktop computer with its massive heavy monitor after switching to Macs. Eventually the computer stopped working altogether. Now I've built a brand new PC with Windows 7 Professional, which includes a virtual WIndows XP mode. I excitedly downloaded the Line6 Monkey and Gearbox programs and got everything working. With a great set of speakers, it sounded better than ever before (http://www.youtube.com/watch?v=bDC035ryWMs), and I was ecstatic. The GuitarPort is without a doubt the best $100 (or whatever it was) I have ever spent in my life. However, a problem has cropped up. Even with the buffer size on extra-large, I'm getting heavy static and audio cutting out. It sounds fine for the first few seconds when I start the program, but quickly goes south. I've installed the most updated versions of everything with the Monkey. I'd really appreciate any suggestions; this is really bumming me out!
  8. Line 6 is no longer selling license keys for Riffworks 1 or 2 Line 6 Edition. If you have previously purchased a license key for this software you can download the software from http://line6.com/software/, however, license keys for these versions of Riffworks can no longer be purchased. NOTE: This document is relevant ONLY for RiffWorks 2 Line 6 Edition version software. If you're trying to register Sonoma Wire Works RiffWorks STANDARD version software, please visit: http://www.sonomawireworks.com/ for support on how to do so. Download Download the Riffworks 2.2.2 from the following location: PC: Riffworks 2.2.2 Download Mac: Riffworks 2.2.2 Download Riffworks Activation Process If you're seeing the word demo anywhere or can't save your session you did not purchase a RiffWorks 2 Line 6 Edition license. These licenses have been replaced by the Riffworks Standard license, which can be purchased at the Sonoma Wire Works website. By authorizing a qualifying GuitarPort with Line 6 License Manager, the program "unlocks" and you can save and mix your songs down to wave/ogg audio formats. The full activation instructions are below so that you can see both the Line 6 part of the process and the optional Sonoma Wire Works part of the process. If you complete the Sonoma WireWorks part of the process, you're given access to Sonoma's online RiffCast/RiffWorld and RiffLink collaboration features. You're also given two extra InstantDrummers, Bare Bones and Matt Sorum Basic, which you can download at the Sonoma website. Part 1: Line 6 Activation 1. Click on Start/All Programs/Line6/Tools/Line 6 License Manager 2. Log on with the user name and password you use for the Line 6 Website. 3. Authorize your Computer and Guitar Port by highlighting the devices and clicking the authorize button. Part 2: Sonoma Wire Works Activation 1. Open Riffworks 2 2. Click the Riffcast button 3. Type in your Sonomakey login name and password. If you do not yet have a Sonomakey login name and password, you'll need to create a new one one clicking the “Register” button found on the same window. After creating a name, please return to the login prompt and enter your newly created login information. Riffworks InstantDrummers Activation Process The InstantDrummers themselves don't run in demo mode, though the program itself will be in demo mode until you've used the Line 6 Monkey to activate the application using the purchased license key. The InstantDrummers will function regardless of whether or not RiffWorks 2 is activated, unless they are the add-on InstantDrummers you can purchase from the Sonoma Wireworks online store. Those are tied to your SonomaKey username and do require the program is activated in order to work. When you run the Online Installer for RiffWorks 2 Line 6 Edition, you'll get the Demo Session for the InstantDrummer. If you have purchased a License Key for RiffWorks 2 Line 6 Edition, you can then download and run the RiffWorks 2 Line 6 Edition Instant Drummers installer to get six more InstantDrummer Sessions that are included with your license purchase: http://line6.com/software/index.html. Also: If you purchased add-on RiffWorks InstantDrummer Sessions from Line 6 for RiffWorks v1, they will not work in RiffWorks v2 or later. Sonoma will need to add those to your Sonoma Account Downloads for free. Email Sonoma's support team support@sonomawireworks.com, and ask for the InstantDrummer sessions to be added to your Sonoma Wire Works store account downloads area. Riffworks Activation Process FAQ Q: I bought a RiffTracker pack. Why does RiffTracker ask me for an activation code? The GuitarPort/RiffTracker combo pack does not need to be activated, it comes preset with access to the software. Please make sure you were given the RiffTracker package, and not just the GuitarPort with a RiffTracker demo (the price is roughly double for the RiffTracker combo- $199 USD for RiffTracker and $99 USD for just GuitarPort). If you think you were given the wrong package and have paid for RiffTracker, please return it to your dealer for exchange. If you have purchased the correct pack, try authorizing the Guitarport with Line 6 License Manager. Q: I recently purchased a Line6 GuitarPort which came with RiffWorks, too. How do I activate the recording and saving part? It asks me to insert a license key, but the product didn't come with one, how do I get one? Does your GuitarPort unit say RiffTracker on it? Did your Guitarport come in a green box? If your unit does NOT say RiffTracker on it and if it came in a red box, there is no license embedded in the GuitarPort unit.
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