gunpointmetal
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Everything posted by gunpointmetal
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So we have a gig next Saturday and the soundguy...
gunpointmetal replied to Rocco_Crocco's topic in Helix
Probably better to not keep playing a venue that has a soundguy from the stone age anyways.... -
Helix lifts off the ground when I use the pedal toe switch
gunpointmetal replied to Thurston9's topic in Helix
It's not easy to engage, but I've only had mine lift if I'm on carpet. -
So we have a gig next Saturday and the soundguy...
gunpointmetal replied to Rocco_Crocco's topic in Helix
Not a real sound guy...a guy who "knows" how a PA works.... I'd seriously tell him he needs to provide the "proper" amplification because going direct is how your band operates. Then I'd inform the club owner that their sound guy is a hack. -
the transmitter is so tiny, it would be super easy to just plug it into the next guitar....
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Mod and Pitch boot up sounds when switching between snapshots
gunpointmetal replied to PiFromBRC's topic in Helix
That's not really a solution if you're using Snapshots to control a "pedalboard" thats nearly at maximum DSP, and either way the trails the feature is useless unless you don't change the parameters (with the mix setting changing, whats the point of even having trails on if you going to cut them down to 0%?), or only use the thing in "stompbox" mode where you're simply turning the effect off/on and not changing its parameters (the whole point of Snapshots, no?). I'm not expecting a work around that actually works for this, but its something to note for future devices. -
Mod and Pitch boot up sounds when switching between snapshots
gunpointmetal replied to PiFromBRC's topic in Helix
He's referring to the glitches in some of the settings when your change Snapshots. If you're chorus paramters aren't exactly the same between Snapshots, you'll get it, same with the Pitch, Delay, Reverb....pretty much everything that isn't a gain-based effect. Kinda sucks, but I'm not sure how they're gonna be able to deal with it.I've turned all trails off on my snapshot presets to avoid the glitches, but then I don't get the cool reverb/delays trailing out when I come into a riff.... -
I get some weird 5K hash in certain places where the power may not be really clean, but thats only with my EMG-equipped guitars. Haven't noticed any noise outside of whats expected with anything with some gain on it.
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http://line6.com/support/topic/23680-looking-for-a-handful-of-folks-to-test-new-cab-ir-library/ no idea if he's still offering it to people.
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The thing is, the way I have these Snapshots set-up (this is for a live patch), I'd need 4-5 delays to have different settings on all the "cleanish" tones that use delay, and I'm already using a pretty loaded "board" for this patch.
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I think I'm going to get the glitches unless the settings on the verbs and delays stay the same from snapshot to snapshot.
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If you have a DAW on your computer you could always record a section with no cab model and then load a free IR loader VST on the track and run through them that way. I don't believe there is any way to do it directly on the device.
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I was using the stock cabs for the better part of the last year, and I still do on some of my clean-only patches, but for my heavy distortion patches, IR's are where its at. That Mesa pack that Rosen Digital gave away here....so good. I still gotta do a little clip but I've been too busy playing.
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Seems like I'll just be turning trails off for the time being.
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Thats pretty much exactly what I was hoping or expecting it to do. I've never used and analog or digital single pedal with trails, but I would assume that if you de-activated the effect and there were still repeats going, adjusting knobs on the pedal after its off wouldn't effect the trails? It would be handy to have a way to do this, because it kinda defeats the purpose of having the tails on in most of my snapshots if when I switch I'm going to get a weird pitch shift/glitch sound where what I want is the hanging delay to echo out underneath whatever the next tone I select would be.
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It'd be kinda lame to have the exact same delay setting on everything using delay throughout a set. I guess I could change them to beat values and use the tap tempo, but I kinda set them up the way they are for specific things. It does occasionally produce "cool" artifacts, but I would like to have some real control over it.
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That's only really true if you're using a parallel patch with the stereo effects, otherwise there is no "center" there's just whatever signal is in both channels, and depending on the delay/reverb/whatever there might not be anything "centered". Stereo ambiance doesn't add ANYTHING to a live performance except for the audience members that are directly in the center of speakers at the proper distance from the stage. Even places that DO HAVE full stereo FOH capabilities would rarely use it, given it presents different sounds in different parts of the venue. Stereo sure is fun at rehearsal with monitors spread across the room, though.
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As I'm implementing it, I have Snapshots set up as my "patches" on a pedal board, so I have 3 clean snapshots with varying degrees/settings of delay/reverb, a "dry" heavy patch, and a couple of "crunch" patches with effects, but everything is using the same 2-3 time-based effects, so even if I set up one snapshot change from clean-drive with the delay/verb settings the same, that won't work coming from a different snapshot back to the drive patch with no effects. I'm sure it would be convoluted to have the delay/verb tails unaffected by by a settings change.
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Just another reason I wish Preset switching was at a reasonable speed. I guess I'll end up turning trails off for most of my snapshots, since the glitches are super annoying when all I want is my last clean cord to ring out underneath the riff when I switch to a dirt channel. Still better than tap dancing all over an analog board, I guess.
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I agree, and see where that is an issue, maybe the parameters don't change until an effect is activated again?
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So, when I switch snapshots from a sound with trails on delay/reverb to a snapshot with those effects bypassed, I'm getting weird glitches in the trails because it would seem the effect is changing its parameters to whatever they are in the next snapshot, even though they are bypassed. Is this something that can be repaired in future firmware so that the parameters don't change if the effect is in an OFF state when snapshots are changed?
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Most places are going to center the instruments and mix in mono unless its like a theater production or something. The only real advantage to going stereo is if you're two heavy amps are running out completely different outputs. Then the sound guy can treat them two totally different microphone sources and blend them to the room. otherwise using the XLR mono out just collapses your stereo signal to mono anyways.
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What is "Josh Travis" pitcher shifter stuff. Most of what I've heard from him is either his weird tuning or just simple m3/m2/M7 static harmony stuff that you can easily do with the pitch whammy.
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Has anyone tried to mix a tune yet with Helix on board fx?
gunpointmetal replied to willjrock's topic in Helix
Definitely record "dry" and reamp if you want to use ambient effects (delays, reverbs). I prefer to track with a "good enough" and track the dry guitar along with it, do any editing I need to do with the dry track as a guide, then either re-amp the dry track with all the amps/effects I want or send the recorded amp track through a patch with just my "wet" effects for a track I can mix in under the original dry track. Helix effects are top notch for guitar, for sure. -
Owned the HD500X for several years. Helix is an IMMEDIATE upgrade in sound and feel. If you're actually in the room and using the two devices and you can't tell a difference, its because A) you're trying to make the Helix sound like the HD500 (not the other way around) or B) you have little to no idea what you're talking about. I had the two side-by-side for several months. There is no realistic comparison in sound. What would take me months of minute tweaking after finding a "good" tone one the HD-500X, took about 5 minutes and half as many blocks to achieve in the Helix. Add in some aftermarket IR's, and the difference widens to oceanic distances.