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What is the Metallurgy Collection? The MetallurgyTM Collection of amplifier and effects plugins was created specifically for guitarists who wish to quickly and easily access contemporary versions of classic and modern metal tones—as well as craft original tones of their own. The Collection bundles the Modern, Thrash, and Doom plugins, which are also available individually. The Metallurgy Collection plugins feature amplifier and effects models drawn from the award-winning HX® family of products. How many amp models per plugin? Each Metallurgy plugin features four amplifier models carefully chosen to deliver a full range of genre-specific tones. What kind of effects are included? Pre-amplifier Effects Each Metallurgy plugin features 3 (or more) mono. style-specific effects, as well as a polyphonic capo, that can be used before the amp in the signal chain. Post-amplifier Effects Each Metallurgy plugin features two stereo, style-specific effects that may be used after the amp in the signal chain. What about Cabinets, Microphones, and IRs? Each Metallurgy plugin features a choice of eight speaker cabinets and eight microphones, all based on IRs. Two mics may be selected and combined with a stereo room mic array, and up to two third-party Impulse Responses (IRs) may be substituted for the factory mics. Once you’ve logged in and authorized your Metallurgy software, IRs purchased from the Line 6 Marketplace on the same account will be made available in Metallurgy. Can I automate parameters in the Metallurgy Collection? Yes. Nearly every parameter in the Metallurgy Collection can be automated. Does the Metallurgy Collection support MIDI parameter control? Yes, nearly every parameter in the Metallurgy Collection can be controlled via MIDI CC. Is amp switching and amp bypassing via MIDI Learn or automation available? Switching channels via midi/automation is not available because the plugin would have to load the DSP of the alternate channel – which is essentially another model being loaded. Changing amp models in general is not supported via midi and automation. You can bypass an amp model and its DSP by disabling (bypassing) the amp view in the top toolbar. That also is not supported via midi learn or automation. There are other ways to bypass/mute that are midi/automation supported within the cab view’s mixer. Is the UI resizable? Not at launch. We’re working on it. Does the Metallurgy Collection support Retina displays (2x resolution)? Yes. The Metallurgy Collection includes Retina support. Is there Undo/Redo functionality? Yes, Undo/Redo is included at launch, along with A/B Compare. Does the Metallurgy Collection have a built-in tuner? Yes, it does include a chromatic tuner. Will there be a standalone version? Yes, each plugin includes standalone functionality. Are there any artist presets? Not at launch. System and Hardware Requirements for the Metallurgy Collection Mac Computers: Mac OS X 10.14 or newer Runs natively on Silicon M1 systems running macOS 11.0 Big Sur or newer 64-bit AAX Native, Audio Units (AU), VST3 host DAW software Supported Sample Rates: 44.1 kHz, 48 kHz, 88.2 kHz, 96 kHz Minimum Hardware Requirements Core i5 2.6GHz processor or faster 8GB of RAM 200MB of free disk space Internet connection required for initial license authorization and trial version Windows Computers: Windows 10 (64-bit only) or newer 64-bit AAX Native or VST3 host DAW software Supported Sample Rates: 44.1kHz, 48kHz, 88.2kHz, 96kHz Minimum Hardware Requirements Core i5 2.6GHz processor or faster 8GB of RAM 200MB of free disk space Internet connection required for initial license authorization and trial version Note: Standalone version running on Windows systems require use of an ASIO driver and interface What Digital Audio Workstations is the Metallurgy Collection compatible with? Supported Hosts The Metallurgy Collection has been tested and officially qualified against the DAW versions and plug-in formats below. If your DAW or DAW version is not listed below, we recommend trying the The Metallurgy Collection demo first to confirm compatibility. Your operating system must be compatible with your DAW for The Metallurgy Collection to work properly. Please refer to your DAW’s documentation for supported operating systems. Mac Pro Tools 2020, 2021, 2022 (AAX Native) Studio One Professional 5 (VST3, AU) Cubase 10.5, 11 (VST3) Ableton Live 11 (VST3) REAPER 6 (VST3, AU) Bitwig Studio 3 (VST3) Digital Performer 10 (AU) FL Studio 20 (AU) Logic Pro X 10.6.2 (AU) GarageBand 10 (AU) Windows Pro Tools 2020, 2021 (AAX Native) Studio One Professional 5 (VST3) Cubase 10.5, 11 (VST3) Ableton Live 11 (VST3) REAPER 6 (VST3) Bitwig Studio 3 (VST3) Digital Performer 10 (VST3) FL Studio 20 (VST3) Cakewalk by BandLab (VST3) Will The Metallurgy Collection work with iLok? There is no licensing available through iLok. Is there a demo version to try out? Yes. You can try before you buy! The free trial is fully functional for 15 days and is available at http://line6.com/software/. How can I purchase The Metallurgy Collection? The Metallurgy Collection can be purchased from http://shop.line6.com. I bought The Metallurgy Collection and I don't like it. Can I return it? The standard return policy is 15 days from the date of purchase. Contact Customer Service with a ticket at https://line6.com/company/contact/ to request a refund. How do I authorize the Metallurgy software on my computer? Download the latest version of the Metallurgy software at http://line6.com/software/ Run the Metallurgy software installer. We suggest you temporarily disable all third-party antivirus programs during installation. Follow the prompts and restart your computer if required. Launch your DAW, plugin host, or recording software, and insert the Metallurgy plugin into an audio track as an effect. (Note: the plugin may also be used via an aux bus.) Log in with the Line 6 account you used to purchase or activate the Metallurgy software. Click "Authorize This Computer" or the blue link displayed in the dialog. If you can't authorize your computer with the Metallurgy software, you may have exceeded the limit of authorized devices for your Line 6/YGG account. Visit https://line6.com/account/devices/ to de-authorize any unused devices to make room. You may also contact Customer Service at https://line6.com/company/contact/ to resolve authorization issues. How many computers can the Metallurgy Software be installed on with a single license? Licensing is tied to your Line 6 account. Up to four computers can share a single license simultaneously. Attempts to authorize a fifth computer will result in the Metallurgy software not responding. You'd need to deauthorize one of the previous four computers, then authorize the additional computer. How do I access third party IRs in the Metallurgy plugin? Drag IR files into your designated IR folder (Documents > Line 6 Metallurgy > Impulse Responses (Mac or Windows) and you will see them appear within the IR browser of all instances of your Metallurgy plugins and standalone apps. What are the exact amps and effects included in each plugin? Metallurgy: Modern Amps Vitriol Revv Generator Badonk Archetype Effects Rochester Comp Minotaur Caliper Drive Mod/Chorus Echo Dynamic Hall Reverb Metallurgy: Thrash Amps Rivet Clean Cali IV Placater Dirty Das Benzin Effects Throaty Wah Pillars OD Stupor OD 70s Chorus & Hot Springs reverb (Rivet Clean amp model only) Automatic Double Tracker Vintage Digital Delay Metallurgy: Doom Amps MOO)))N Mandarin Rocker Doom Mail Order Twin Effects Bighorn Fuzz Wringer Fuzz Vital Distortion Pebble Phaser Bias Trem & Hot Springs Reverb (included in the Mail Order Twin amp model only) Automatic Double Tracker Adriatic Delay
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Step 1: Register your qualifying Line 6 product at http://line6.com/account/registergear/. After you register your qualifying product, you'll see a message like this: Thanks for registering your Line 6 Product! The product you registered is eligible for Cubase LE. Your Cubase LE download access code is: 11BE6-PK03M-8B53R-1XX7D-XXXXX. In order to obtain your software download, please click the MySteinberg link below and follow the onscreen instructions. https://www.steinberg.net/index.php?id=9083&L=1&accesscode=11BE6-PK03M-8B53R-1XX7D-XXXXX The download access code is only valid once but you can always find it in your Line 6 account's Purchase History. Step 2: Follow the Steinberg link. You'll be prompted to login or create a new account. o If you create a new account, Steinberg will send you an account activation email. Step 3: Register the code. Copy it from your Line 6 account's Purchase History, if needed. o The code registration page can also be reached from the 'My Products' section of your Steinberg account. Step 4: Download the software from the next screen which shows a new code titled 'Activation Code for Cubase LE Student Starter Pack', along with download links for Windows and Mac. With Cubase LE 8 registered in your MySteinberg account, you can find all necessary files for a complete installation under "My products" -> "Downloads".
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i just bought pod farm 2.5 im using mac osx 10.12.6 running fl studio 12 I have installed pod farm ran line 6 monkey and updated everything registered and authorized my ux2 authorized my mac I have no issues with it as a stand alone
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Any advice on this would be appreciated. I am considering buying a used PODxt Live from a guy on craigslist. He is not the original owner. So, the current owner never bothered trying to activate the device with Line6 and just used it as-is. He does not know if the original owner ever activated it. If I buy this, I need to be able to get the proper software for configuring the pedal. Does anyone know what I can do if the pedal is still activated under the original owner's name? Thank you!
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Hi there, I've been using a TonePort KB37 for a while, but I have recently upgraded in MIDI controllers. I am hoping to sell my KB37, but have the following concerns for a prospective buyer: As the product was previously licensed/activated by me, will another user have any issues authenticating it on their own system? (It is just the controller, with none of the special model packs.) Thanks, john
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RiffWorks Standard Installation Procedure
Line6Tony posted a article in Riffworks Line 6 / Standard Edition
This document covers the registration and installation of Riffworks Standard 2.5. 1) Once you have purchased the RiffWorks standard licence, locate your license under "software license keys" at the following link: http://line6.com/account/purchasehistory/ Click the details link beside the Riffworks license you just purchased. On the next page, under Order Items you will see the license key and Windows Mac and Drummers downloads. 2) Once you have selected the operating system you will be prompted to download the file to your system. Select "Save File" 3) Once the file has downloaded to your system you will need to install the software. Select "I Agree" to proceed with the installation. 4) Riffworks will ask you to select the components to install, then select "Next" 5) RiffWorks will select the installation path, then select "install" 6) Wait for RiffWorks to install 7) Then select "yes" to launch the program 8) You will be prompted to enter your log-in information (this is NOT your Line 6 log-in). If you have not already created a Sonoma Key or RiffWorks account, select "Register". This will open a new page in your web browser. 9) Select "Sign Up Now" 10) Create a user name, then check the availability by clicking the button to the right of the user name box. Once you have a user name that is available, select/verify your password and select "continue" 11) Enter the required information, then select "Continue" 12) Check your email for the registration details and select "Finish & Close" 13) Go back to your RiffWorks Standard activation page, and input your account information 14) Agree to the end user agreement. Now you are now able to use your RiffWorks Standard software! -
RiffWorks Application Support: For application usage support, please visit Sonoma Wire Works (the creators of RiffWorks Software) at: Sonoma Wire Works Support NOTES: RiffWorks Line 6 Edition is discontinued and the license can no longer be purchased. If you already have the RiffWorks Line 6 license on your account, you can download the last version (RiffWorks Line 6 Edition 2.2.2) from the following link: Line 6 software downloads RiffWorks T4: (which comes with POD Studio GX, UX1, and UX2 purchases) does NOT require activation nor is it co-related to the RiffWorks 2 Line 6 Edition software in terms of license key requirements. You can simply download it from Sonoma Wire Works should you lose or damage the CD and install the application using the downloaded install file. Again, there is no license key activation required for this specific version. Any questions concerning the setup or usage of RiffWorks T4 should be directed to Sonoma Wire Works. Q: Is RiffWorks Vista 64-Bit Compatible? A: According to Sonoma Wire Works, RiffWorks is not officailly supported in 64-Bit OS environments, only 32-Bit. Some users have mentioned to Sonoma that they were able to get the application to run, but most often the problem lies in 64-Bit driver support for the audio interface being used. Q: What are the system requirements for RiffWorks? Line 6 RiffWorks System Requirements Q: Do I need to have my RiffWorks licensed gear connected to my computer when trying to record in RiffWorks? A: Yes. Q: What Line 6 gear is compatible with RiffWorks? A: You can use the GuitarPort/RiffTracker, TonePort, POD Studio, PODxt or POD X3 USB device. Q: Does Bass POD XT work with Riffworks? A: The Bass POD XT will pass audio and work as ASIO driver with the Line 6 Edition RiffWorks, but the program cannot be activated or purchased through connection with the Bass POD XT series device. The Bass POD XT should work with the RiffWorks standard edition, which you can purchase at the following link: RiffWorks Standard Purchase Q: I have a Guitarport-Rifftracker unit, can I transfer my RiffWorks license off the unit to a different Line 6 device? A: No, the Rifftracker license is "hardwired" and cannot be transferred off the unit. Q: How do I get a hotter signal to RiffWorks input meters? A: Make sure the volume on your guitar is all the way up. You can get a hotter signal by turning up the volume of the amp model you have selected in Gearbox. Q: How can I add new layers? A: Once you've recorded your first layer, you can add another layer on top of the original layer by clicking on record again. This new layer will automatically layer itself on top of the original layer. You have a total of 24 layers available to you. If you want to create several layers one after the other without stopping, all you have to do is keep recording. RiffWorks will automatically continue to create new layers every time it starts to loop around again. Q: Can I change the size of the RiffWorks window? A: Yes. The RWSettings tool allows you to select a specific resolution for RiffWorks. You will need to re-launch RiffWorks after adjusting this setting. Q: I just purchased and installed RiffWorks Line 6 edition but I do not see my drummers? A: The add-on drummers are a separate download from the Line 6 software menu dropdown box. Please download and install the the add-on drummers after you have installed your RiffWorks license and activated the hardware. You will then see the drummers in your session menu. Q: I just installed RiffWorks 2 Line 6 Edition and my drummers from RiffWorks that I purchased are not showing up? A: If you have installed RiffWorks 2 Line 6 Edition and you do not see your purchased drummer add-ons from RiffWorks 1, you will have to copy the drummers from your RiffWorks 1 folder and then paste these into your RiffWorks 2 Line 6 Edition folder. Please copy all of your .swd (Sonoma Wire Works Drummer) files from: XP/Vista/Windows 7/8: C:\Program Files\Line6\RiffWorks\drummers and then paste your drummers into: C:\Program Files\Sonoma Wire Works\RiffWorks Line 6 Edition\resources\drummers Mac OSX: HD/Library/Application Support/Sonoma Wire Works/drummers (Regarding drummer transfers, It's referring to the different folder that your system will generate as each program installs. When you install your new RFW program, new program folders get created, inside that program folder you will find a sub-folder with the same title as the one that your drummers currently live in. You just move the drummers to that new folder with the same name.) NOTE: The other Add-On Drummers can be purchased directly from Sonoma Wire Works at: http://www.sonomawireworks.com. Q: I just bought and activated a new drummer for RiffWorks but don't see it? A: You need to download the drummer from Sonoma Wire Works at: http://www.sonomawireworks.com/. Once downloaded, double-click to install the files to your computer. Run RiffWorks, you should be able to see the drummer in the Session area of the Drummer tab. Also: If you purchased add-on RiffWorks InstantDrummer Sessions from Line 6 for RiffWorks v1, they will not work in RiffWorks v2 or later. Sonoma will need to add those to your Sonoma Account Downloads for free. Email Sonoma's support team support@sonomawireworks.com, and ask for the InstantDrummer sessions to be added to your Sonoma Wire Works store account downloads area. Q: Can I change the location where RiffWorks records audio? A: Yes. The RWSettings tool allows you to change the drive that RiffWorks records to. After changing this setting, you need to re-launch RiffWorks for it to take effect. Q: Does RiffWorks work with a 48k sampling rate? A: No. When using RiffWorks, all compatible devices are restricted to a 44.1k. Changing the sampling rate in the control panel to 48k will result in it changing back to 44.1k automatically.
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Line 6 is no longer selling license keys for Riffworks 1 or 2 Line 6 Edition. If you have previously purchased a license key for this software you can download the software from http://line6.com/software/, however, license keys for these versions of Riffworks can no longer be purchased. NOTE: This document is relevant ONLY for RiffWorks 2 Line 6 Edition version software. If you're trying to register Sonoma Wire Works RiffWorks STANDARD version software, please visit: http://www.sonomawireworks.com/ for support on how to do so. Download Download the Riffworks 2.2.2 from the following location: PC: Riffworks 2.2.2 Download Mac: Riffworks 2.2.2 Download Riffworks Activation Process If you're seeing the word demo anywhere or can't save your session you did not purchase a RiffWorks 2 Line 6 Edition license. These licenses have been replaced by the Riffworks Standard license, which can be purchased at the Sonoma Wire Works website. By authorizing a qualifying GuitarPort with Line 6 License Manager, the program "unlocks" and you can save and mix your songs down to wave/ogg audio formats. The full activation instructions are below so that you can see both the Line 6 part of the process and the optional Sonoma Wire Works part of the process. If you complete the Sonoma WireWorks part of the process, you're given access to Sonoma's online RiffCast/RiffWorld and RiffLink collaboration features. You're also given two extra InstantDrummers, Bare Bones and Matt Sorum Basic, which you can download at the Sonoma website. Part 1: Line 6 Activation 1. Click on Start/All Programs/Line6/Tools/Line 6 License Manager 2. Log on with the user name and password you use for the Line 6 Website. 3. Authorize your Computer and Guitar Port by highlighting the devices and clicking the authorize button. Part 2: Sonoma Wire Works Activation 1. Open Riffworks 2 2. Click the Riffcast button 3. Type in your Sonomakey login name and password. If you do not yet have a Sonomakey login name and password, you'll need to create a new one one clicking the “Register†button found on the same window. After creating a name, please return to the login prompt and enter your newly created login information. Riffworks InstantDrummers Activation Process The InstantDrummers themselves don't run in demo mode, though the program itself will be in demo mode until you've used the Line 6 Monkey to activate the application using the purchased license key. The InstantDrummers will function regardless of whether or not RiffWorks 2 is activated, unless they are the add-on InstantDrummers you can purchase from the Sonoma Wireworks online store. Those are tied to your SonomaKey username and do require the program is activated in order to work. When you run the Online Installer for RiffWorks 2 Line 6 Edition, you'll get the Demo Session for the InstantDrummer. If you have purchased a License Key for RiffWorks 2 Line 6 Edition, you can then download and run the RiffWorks 2 Line 6 Edition Instant Drummers installer to get six more InstantDrummer Sessions that are included with your license purchase: http://line6.com/software/index.html. Also: If you purchased add-on RiffWorks InstantDrummer Sessions from Line 6 for RiffWorks v1, they will not work in RiffWorks v2 or later. Sonoma will need to add those to your Sonoma Account Downloads for free. Email Sonoma's support team support@sonomawireworks.com, and ask for the InstantDrummer sessions to be added to your Sonoma Wire Works store account downloads area. Riffworks Activation Process FAQ Q: I bought a RiffTracker pack. Why does RiffTracker ask me for an activation code? The GuitarPort/RiffTracker combo pack does not need to be activated, it comes preset with access to the software. Please make sure you were given the RiffTracker package, and not just the GuitarPort with a RiffTracker demo (the price is roughly double for the RiffTracker combo- $199 USD for RiffTracker and $99 USD for just GuitarPort). If you think you were given the wrong package and have paid for RiffTracker, please return it to your dealer for exchange. If you have purchased the correct pack, try authorizing the Guitarport with Line 6 License Manager. Q: I recently purchased a Line6 GuitarPort which came with RiffWorks, too. How do I activate the recording and saving part? It asks me to insert a license key, but the product didn't come with one, how do I get one? Does your GuitarPort unit say RiffTracker on it? Did your Guitarport come in a green box? If your unit does NOT say RiffTracker on it and if it came in a red box, there is no license embedded in the GuitarPort unit.
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